@sonicfreak94.bsky.social

Software Engineer & Reverse Engineer, PC Enthusiast & Classic SEGA fanboy https://linktr.ee/sonicfreak94

I have unlisted overwatch play of the game clips on my youtube channel that are getting age restricted for promoting self harm. youtube finally taking a stand against overwatch

another PSA: Mania/RSDK for Dreamcast is a HAND-MADE PORT of a HAND-MADE DECOMP. I will not accept ANY AI contributions, and they will be rejected on sight!

PSA: Mania for Dreamcast has *NOT* been released yet. it is functionally there, but we have not prepped up to date build instructions or release materials. I've got work + health issues to deal with right now, so it might be a little while before it's released for real!

I want to re-emphasize one part of this Xbox story: Half of the 3,200 cuts are happening today and half are happening in the next 12 months. In other words, even people who survived today's layoffs will have to spend the coming year wondering if they're going to be next.

I’m happy to announce the release of a new open source 3D physics engine called Box3D. I’ve been working on this project for a few years now, but it represents over 20 years of experience writing physics engines for games. Read more here: box2d.org/posts/2026/0...

Announcing Box3D

I’m happy to announce the release of Box3D, an open source 3D physics engine. It is now available on GitHub. Box3D repository You can think of Box3D as a fork of Box2D, extended with many features nee...

box2d.org

meshoptimizer 1.2 is out! Featuring support for tangent generation, a significantly faster vertex decoder for Intel/AMD CPUs, several new smaller algorithms (cluster position compression, triangle filtering, clusterlod BVH) and more. GitHub stars and boosts appreciated! github.com/zeux/meshopt...

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So next Friday, ODD HUSTLE Patreon is relaunching. I've developed a team now, and we're really going to need the support for funding. I'm still doing the majority of the work however, since it's still small scale. We've got concept art and sneak peeks, plus stickers and zines for different tiers.

I'd been working on another GBC project and got VWF working properly and remembered I had posted this on Twitter but not here. This was like 5 minutes after I'd gotten proper text dumping/replacement working :')

Unpopular(?) opinion, SADX looks really nice with the Lantern Engine, and I can totally see why people might prefer this. It's always had one of my favorite Modern Sonic models as far as actually *looking like* "Modern Sonic".

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