Part 3 of the Maximilan-inspired armor process. How to add the flutings to the surface. #B3D #Blender #Blender3D #hardsurfacedesign #gamedev
Jan van den Hemel
@blendersecrets.bsky.social
Creator of 3D Secrets (Blender Secrets), www.3DSecrets.com
Part 2 of the Maximilian-inspired armour modeling process. To be continued! I'll post a horizontal video on YouTube in the weekend. #Blender #B3D #Blender3D
Making a Maximilian-inspired armour in Blender, part 1: The base shape. I'll post a horizontal video on YouTube in the weekend. #Blender #B3D #Blender3D #3dprint #gamedev
The fastest way to add a mirror modifier and delete half your mesh in Blender. #b3d #Blender #Blender3D
A quick tip about mirrored UV islands and UDIM tiles. #Blender #Blender3D #B3D #gamedev #gamedevelopment
A quick tip about pinning UV's when adjusting the size and placement of your UV islands before packing. #B3D #Blender #Blender3D #UVUnwrapping #gamedev
Ever had parts of your model merge during a voxel remesh? Here's a simple way to fix it. #B3D #Blender #Blender3D
Compilation video for those of you who like horizontal videos - youtu.be/hnHqboUoxxs #B3D #Blender #B3D
How to get bevels that follow the shape in a nice smooth way in Blender #B3D #Blender #Blender3D
How to find (and get rid of) hidden geometry in Blender. #B3D #Blender #Blender3D
When reducing the geometry on a mesh made with subdiv modeling, you can triangulate the flat areas with this method. #Blender #B3d #Blender3d
I made a video before about making a toon outline shader for both Cycles and Eevee, and I get a lot of questions about it, so I made it again with a bit more detail. Sorry if it's a bit long! #Blender #B3D #Blender3D
To build on yesterday's camera animation tip, here's how you can combine several camera animations into one. #B3D #Blender3D #Blender
Here's a simple, re-usable camera setup for animated camera moves in Blender. #B3D #Blender #Blender3D
All Loop Tools are now native in Blender 5.3, so how do they work? #B3D #Blender3D #Blender Full YT video: youtu.be/a_Td8d-zHuo
How to model a square to round transition on a bent cylinder, in Blender. #B3D #Blender #Blender3D
The free Edge Flow extension is really useful for adjusting the shape of geometry. #Blender #B3D #Blender3D
Let's have a look at the free auto-retopology add-on QRemeshify for Blender! On YouTube you can watch a longer video. #Blender #B3D #Blender3D
Did you know you can use Grid Fill on N-gons to turn them into Quads? #B3D #Blender3D #Blender
Have you heard of the free Mio3 Flex add-on? It adds a Curve-like control of selected Edges in Blender. #Blender #B3d #Blender3D
How to create a capsule-shaped hole in a curved surface #B3D #Blender #Blender3D
Another quick Loop Tools Curve tip #B3D #Blender #Blender3D
The Curve Loop Tool is a really powerful tool for making smooth curvature. #B3D #Blender #Blender3D
Another quick motion graphics tip: Blender has some really nice presets for bouncy animation. #Blender #B3D #Blender3D
A useful trick for when you want to subdivide a mesh made with a boolean union, using the Triangulate modifier. #Blender #B3D #Blender3D
Here's a quick Geometry Nodes setup for animated text reveal. #Blender #B3D #Blender3D
One of those to classify under "how did I not know this in years of Blender use?" - Did you know you can choose a transformation axis merely by holding the middle mouse button? #B3D #Blender #Blender3D
Three quick ways to mark Edges as Sharp in Blender. #B3D #Blender #Blender3D
Here's a couple of methods I use for cleaning up topology, after applying a boolean to a surface. #B3D #Blender #Blender3D