Antidote - UX for Games

@antidotegg.bsky.social

#UserResearch platform that helps game studios & publishers #Playtest and improve their titles 🎮 antidote.gg

We sat down with the founder of F(r)ictions Ludiques to talk about his journey as a solo indie dev. How he got started, the challenges of building a game and the grit it takes to keep going. It’s inspiring, honest and packed with great advice for anyone building their first game. Worth a read 👇

Bild

Some playtests need exact player stats, like playtime and recent gaming activity. With Steam & Xbox Connect, players can securely link their libraries, so you can validate those stats. We handle the setup and recruitment, with all data staying protected. Accurate and reliable 😎

Watching what players do is easy. Reading how they feel in the moment? Not so much. Our Emotion Detection feature helps with that. With face recording on, it tracks expressions in real time and lines them up with the exact moment in gameplay. No more guessing 😎

Bild

Security matters when you’re playtesting. Sharing a build you spent months on can feel risky, that’s why many teams use our SDK. It adds automatic watermarking with a unique player ID, tied to their gameplay recording and fully customizable. No extra work for your devs 😎

Oro Interactive playtested Roadside Research with us, a co-op game where you run a gas station as an undercover alien 👀 Those early FTUE tests helped them validate the core loop and make confident decisions before leaning into the alien features. 🧵👇

Bild

Moderating a playtest sounds simple, until you try it 👀 There’s a fine line between guiding players and influencing them. Knowing when to speak up (and when to stay quiet) is what makes great research happen. That’s why so many studios trust us to handle it 😎

Clair Obscur: Expedition 33 has sold 3.3m+ copies🤯 A record 9.7 Metacritic user rating score and 80k+ Overwhelmingly Positive reviews on Steam. Just wow! Huge congrats to the Sandfall team 👏 We are proud to have supported the playtesting process through our platform.

Bild

Hey indie devs, we know playtesting can get expensive. But with our Indie Program, you can get FREE access to: 🔧 Our playtesting platform 🎮 A player community to test your game 🌟 Feature your game to 250k+ players See if you qualify: antidote.gg/indies/

Indie Program for Small Game Studios

Join Antidote’s exclusive Indie Program! Playtest your games, gain valuable insights and build a loyal community from the start - for free!

antidote.gg

Playtest analytics alone won’t tell you the full story. Yes, they show ‘what’ is happening, but not ‘why’. Watching players in action fills in the gaps that metrics leave behind. Joan Costa explains why a solid playtest analysis needs both data and real in-game behavior.

UX researchers, how do you balance great player experiences with business goals? In our latest podcast episode, we talk about what it really takes to align UX with business without compromising player experience. 🎧 Listen here: antidote.gg/balancing-ux...

Balancing UX and Business Goals in Game Development

In our latest episode, we explore how UX and business goals can work together in game development (without ruining the playing experience).

antidote.gg

Repetitive gameplay is one of the most common issues we see in playtests. If players get bored or feel like they’re doing the same thing over and over, they’ll drop off (fast). Lucy shares some practical ways to keep players engaged through variety, pacing and challenge 👈

If your tutorial feels like a separate chore, players will treat it like one. The best onboarding doesn’t pull players out of the experience - it is the experience. In this clip, Costa shares what great onboarding looks like: teaching players as they play, without ever breaking immersion 🙌

Seven countries. Multiple time zones. One team. This is Antidote 🧡 As a remote-first company, distance doesn’t divide us - it connects us and makes us stronger. With teammates from different cultures and backgrounds, we bring fresh ideas to the table and grow stronger together. #playtesting

Antidote team photo

BIG news! We just launched our new podcast: Game UX Alchemists 🎧 In this podcast, our UX team shares insights on playtesting & user research. Real lessons, fresh perspectives and practical takeaways for your next project. 🎙️ Listen here: antidote.gg/what-makes-o...

What Makes or Breaks Games (from UX Perspective)

In Antidote's first-ever podcast episode (Game UX Alchemists), we discuss the importance of UX in game development.

antidote.gg