Space Quest Historian

@spacequesthistorian.com

Adventure game aficionado with a foul mouth. YouTube: youtube.com/spacequesthistorian PeerTube: spectra.video/c/spacequesthistorian Twitch: twitch.tv/spacequesthistorian Mastodon: dosgame.club/@sqhistorian

Do we have any Atari ST experts in the house? I want to make a video on "every Space Quest on every system ever," and I want to talk to someone who can provide the most optimal ST experience for SQ1+2+3, as well as educate me on the system as a whole.

Something went very wrong with the export of that binge video. The timeline in DaVinci is synced up correctly, but the end result video isn't. So I'm re-rendering it and will upload a new version in the morning. I mean, why should anything work properly. That'd just take the fun out of everything.

I finished watching The Amazing Digital Circus the other day. Was pretty good, but one thing really bothered me: If the Circus is supposed to be 90s pre-rendered CGI, why do characters and world geometry cause collision glitches? That only happens with real-time 3D models, not pre-rendered graphics.

This one was fun to do. Most of the time when I do remixes, I tend to stick in mid-tempo, even if the original is fast. This one is originally a slick mid-tempo, but I turned it up to full classic Metallica. But I made sure to turn everyone off by making the first half of it an EBM dance number.

Error 47@error47.bsky.social · 4w ago

Our version of the main theme from Quest for Glory IV reimagines the gothic rock classic as a decidedly more Hetfield-esque speed metal affair. (It may not sound like it at first, but give it time.) youtu.be/0YEWvY6zAMc Download link in reply 👇

I had NO IDEA that ffmpeg could encode RoQ files. My mind is blown. It also does a great job at it! (for context I designed the RoQ format for the 1994 game "The 11th Hour" and it's named after my daughter Roque).