Bob On The Kebab

@bobonthekebab.bsky.social

♂ | American | 23 | Obsessed with Donkey Kong, Punch-Out, TMNT, Dragon Ball, Sonic...and more | SMRPG Mallow is my son | Begging for a new Punch-Out |

Had a chance to showcase a bunch of GBA Colour Restoration patches to fix the ultra high contrasts done in favour of the poor screen Just look at DKC

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This concept art for a cancelled Power Rangers reboot is genuinely impressively bland. It's like someone said "what if we take everything boring about Boom's PR designs and made that the only element of the design?"

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It is possible to beat Donkey Kong Country 2 completely pacifist using a combination of secrets and glitches, allowing no enemy or boss to be harmed. Ironically, getting the true ending destroys Crocodile Isle, killing everyone on it anyway.

How to beat Donkey Kong Country 2 the pacifist way
Most enemies in the game can be spared via damage boosting through them or skipped via team-up throws or Dixie's twirl. However, some bonus rooms require all enemies inside to be defeated. These can be avoided by using the secret that gives 75 Kremkoins*, allowing all bonus rooms to be skipped.
*In the first level, enter the cabin, exit immediately. Collect the first banana bunch but not anything else. Return to the cabin, collect the balloon, Exit, collect the bunch again, but nothing else. Return, and it will contain a coin that gives you 75 Kremkoins.
To skip bosses, get a glitch called "Bonus Storage" by pausing and exiting while failing a bonus. After this, use "Funky Skip" (get near the boss, hold L+Select, then tap Right, Left, Up, Down, Right, Left. Hold Up, press B, let go of Up and B, and press Down) which will put you on the world map. Reenter the world, then visit any NPC, and if done correctly, you will be put on the world map again but with the next world unlocked without fighting the boss.
After beating all the Lost World levels (requires only getting to the beginning of K. Rool's Keep and the 75 Kremkoins) the final battle is unlocked. In this battle, the player needs to enter it, then die, and finally do another Funky Skip to enter the True Ending credits instantly, without harming K. Rool.
In an exquisite case of irony, the True Ending cutscene shows Crocodile Isle being blown up and sinking into the sea, presumably killing everyone on it (save for K. Rool, who escapes on a boat).
It seems all the pacifism was for nothing in the end.
Source: YouTube user @kfin45, youtube.com/playlist?list=PLEmOV78AqBIFpzVdz8N6SU7UEllnn1FBR

When starting Donkey Kong Land, there is a 1/8 chance the game will boot in a "paranoid ducking state" where Donkey Kong will constantly look around while ducking. This is actually a fault of the random number generator, which "locks in" to a single value and fails to be random.

You're already not a "larper" if you play the games. Metroid isn't a narrative heavy series to where you have to start at the beginning, if you think you'll like this game you can pick it up. If you want some context you can play Dread Anyone calling you a larper for this isn't worth listening to.

Magic The Slathering@wendysnowradish.bsky.social · 2mo ago

There’s something uniquely wrong with the brains of people who regularly use Twitter. Like years of being conditioned to regurgitate nothing but the same handful of catchphrases has stunted their critical thinking skills

I should be so fuckin excited over the TMNT in Crossworlds, finally our first official crossover with Sonic and TMNT aside from weird little gag cameos in Archie comics... But man the models and textures for Mutant Mayhem Turtles look bad. I wish they tried to imitate the style of the movie more.

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Talking with some friends made me realize I might be spiritually a boomer when it comes to my favorite anime/manga art I love Akira Toriyama, Tetsuo Hara, Hirohiko Araki, Tetsuya Chiba (Ashita no Joe), Osamu Tezuka, Go Nagai (Devilman)...but a lot of modern anime/manga art blends together to me

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