It's weekly tip share time! This time we're looking at LOD's for trees in games To get them all in one handy format visit our website: https://www.beyondextent.com/ #gamedev #gameart #tips
Beyond Extent
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Alejandro Martinez is the next spotligth member made the most of our weekly feedback session during the production of their 'Convict Alleyway' project! Go check it out for yourself: https://www.artstation.com/artwork/rzE9x2
Just in case you missed it, check out our "Grabbing attention with movement" workshop with Zehra Khan https://youtu.be/8fGPVJtVunw #gamedev #gameart #tips #BeyondExtent
Just in case you missed it, check out our "Creating and presenting complex materials" workshop with Antoine Dejean https://youtu.be/48AVr2ESZf4 #gamedev #gameart #tips #BeyondExtent
It's weekly tip share time! This time we're looking at Grass Creation - Part Two (Lowpoly) To get them all in one handy format visit our website: https://www.beyondextent.com/ #gamedev #gameart #tips
Big thanks to Kieran Wilson & everyone who tuned in! Great deep dive into studio foliage workflows and building scalable kits. Missed the stream? The full recording drops soon for subscribers! Subscribe: https://www.beyondextent.com/user/subscriptions #ue5 #environmentart
Later today, Studio Gobo Environment Artist Kieran Wilson will be walking the community through modern foliage workflows, along with touching on some of the newer technologies around it! Today, July 27 - 17:00 GMT+0 Live + Q&A Join: https://www.beyondextent.com/user/subscriptions #ue5 #3dart
Tomorrow, Environment Artist & Foliage expert Kieran Wilson breaks down the foliage workflows today’s studios use in their pipelines. July 27 - 17:00 GMT+0 Live Workshop + Q&A Join: https://www.beyondextent.com/user/subscriptions #ue5 #3dart #3dfoliage #gameart #3dlearning #speedtree
This Monday, Environment Artist Kieran Wilson will demonstrate modern foliage pipelines with a focus on #SpeedTree, but with workflows that apply to any pipeline! Monday, July 27 - 17:00 GMT Live Workshop + Q&A Join: https://www.beyondextent.com/user/subscriptions #ue5 #gamedev #3dart
Kieran Wilson joins us next week to learn about modern foliage kit workflows! Primarily demonstrating in SpeedTree, Kieran will also touch on UE5 Nanite Assemblies, Blender, & Houdini. Monday, July 27 - 17:00 GMT+0 Live Workshop + Q&A Join: https://www.beyondextent.com/user/subscriptions
Just in case you missed it, check out our "Intro to Creating Houdini tools for Unreal Engine" workshop with Michalina "Miszla" Gąsienica-Laskowy https://youtu.be/8R7JX-TFBfg #gamedev #gameart #tips #BeyondExtent
Shoutout to Tech Artist Kevin Lyon and our community! Kevin demoed bringing scenes to life using Unreal Sequencer, Niagara, and blueprints. Missed the stream? The full recording will be available soon for subscribers! Replay: https://www.beyondextent.com/user/subscriptions
It's weekly tip share time! This time we're looking at Scene blockouts, why? To get them all in one handy format visit our website: https://www.beyondextent.com/ #gamedev #gameart #tips
Join Tech Artist Kevin Lyon later today to see how UE Sequencer brings environments to life! Learn timeline setup and triggered events to breathe life into your own projects. TODAY, July 16 - 19:00 GMT Live Event + Project Files + Q&A Join: https://www.beyondextent.com/user/subscriptions
Tomorrow is the day! Tech Artist Kevin Lyon will show us how to bring environments to life using Unreal Sequencer. Learn timeline setup, Niagara Systems, and more. July 16 - 19:00 GMT Live Workshop + Q&A Link: https://www.beyondextent.com/user/subscriptions #ue5 #techart #gameart #unrealengine
We’re back with our weekly community Spotlight, featuring amazing community Artwork. For our first one we feature Tika Sara Kroon showcasing a Knuckle Revolver, highlighting beautiful texture and presentation work! Go check it out for yourself: https://www.artstation.com/artwork/rzEJWG
Just in case you missed it, check out our "Creating Modular Kits for Game Environments" workshop with Jon Arellano https://youtu.be/77xPHfzciiY Find other workshops on: beyondextent.com/workshops
Join us in 3 days this Thursday for Tech Artist, Kevin Lyon, to show how bringing your environments to life with Unreal Sequencer can breath life into your projects using VFX July 16 - 19:00 GMT Live Workshop + Q&A Join the community: https://www.beyondextent.com/
July Mentorship slots are available! Take your Game Art to the next level with Senior Artist Timothy Dries. Learn what it takes to make production level work, while stopping your from getting overwhelmed in the process. Grab your spot now: https://www.beyondextent.com/mentorship
📣 📣 Attention all Environment Artists! 📣 📣 Sign up’s for our next team challenge are now open! Head on over to www.beyondextent.com/team-challen... to take part in an epic journey to create one environment together!
Another stunning end result from our latest “Witches Den” Team Challenge from last year by team “Lucky 7” The next one is just around the corner, sign-ups open on 20st of March! https://www.beyondextent.com/challenges
Amazing final results of our latest Team Challenge “Witches Den” by Team “More Focused On The Project” The next team challenge is around the corner, sign-ups open on 20st of March!
Thanks to all who joined our workshop with Justin Frazee who shared some mind-blowing techniques for supercharging your hard-surface workflow! Get instant access to ALL our workshops by signing up & front-row seats to our next live workshop too! https://www.beyondextent.com/user/subscriptions 💖
Today is the day! Justin Frazee shows off how Plasticity can be a cornerstone of your workflow for any Hard Surface prop your environment art needs. This workshop will be available live for workshop tier members. Get front row seats by joining us: https://www.beyondextent.com/user/subscriptions 💖
Tomorrow is the day! Justin Frazee will be showing off just how much time you can get back in your environment art projects by incorporating something like Plasticity into your workflow! Join workshop tier to join live and participate in the Q&A! https://www.beyondextent.com/user/subscriptions 💖
3 days away from Justin Frazee, Senior Hard Surface Artist showing off how a workflow leveraging CAD can supercharge the hard surface modeling in your environment art project! Join workshop tier now to join live and participate in the Q&A! https://www.beyondextent.com/user/subscriptions 💖
New workshop coming soon! Felix Rütten, will be joining us to talk about imposter syndrome, art block and blockers we can encounter on our journey as environment artists! Get front row seats and be a part of the live Q&A by joining us: https://www.beyondextent.com/user/subscriptions 💖
Next Monday, Justin Frazee, Sr. Hard Surface Artist on titles like World of Tanks and Killing Floor joins us to talk workflows w/ CAD modeling and a demo. Learn more for your projects! Join workshop tier now to join live and participate in the Q&A! https://www.beyondextent.com/user/subscriptions 💖
Later today, Tanguy Talbert, Sr. Tech Artist at Awaceb joins us to talk UE5’s PCGs in game dev pipelines, including best practices and how learning them can help environment artists! This workshop will be available live for workshop tier members: https://www.beyondextent.com/user/subscriptions 💖
Tomorrow, Tanguy Talbert, Sr. Technical Artist at Awaceb joins us to talk UE5’s PCGs in game dev pipelines, including best practices and how learning them can help environment artists! This workshop will be available live for workshop tier members. https://www.beyondextent.com/user/subscriptions 💖