"Game streaming services tended to make profit projections that conveniently ignored long-term costs," says Rob Fahey. "Now that the huge vaults of growth capital have dried up, it’s hard to ignore that streaming's numbers don’t add up" https://bit.ly/4icDulO
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Glen Schofield says he had to ship The Callisto Protocol three months earlier than had been agreed. "I was forced to ship the game. I'm mad at myself, there's no doubt. I was so stunned by that decision, because we had f***ing COVID" https://bit.ly/47HMj0U
"I've never encountered such difficulty in finding work," says Phil O'Connor, who spent years in AAA, but is now working on indie title Starship Bloopers. "I've been told by recruiters, tone down those 30 years of experience, I wouldn't mention that, it makes you sound old." https://bit.ly/4rNOmtG
"Definitely, soft power is in our agenda," says Rodrigo Terra of Brazilian games industry trade body Abragames. "In 10 years, I definitely want the world to know our culture." https://bit.ly/3TKJ2ul
World Mental Health Day is a chance to move past fear-driven headlines and toward a "real understanding of what young people are getting out of the games they play, and real support to make sure it's something good," says Safe In Our World's Sarah Sorrell https://bit.ly/4yKVzxo
This should be game streaming’s moment, but it's not. The launch of GTA 6, with console hardware overpriced and facing scarcity, should be perfect for a game streaming breakthrough, says Rob Fahey. But nobody seems to care. https://bit.ly/4icDulO
Undead Labs boss "reluctant to share" number affected by layoffs: "I would hate to reduce the impact to those individuals to a number or statistic" State of Decay dev became an "employee-owned studio" following ongoing restructuring at Xbox www.gamesindustry.biz/undead-labs-...
Paramount Pictures adapting live-action movie set in Cyberpunk 2077 universe, co-produced by CD Projekt Red "We're excited about Paramount as a future partner who shares our creative ambitions for the Cyberpunk franchise," said CDPR co-CEO Michał Nowakowski www.gamesindustry.biz/paramount-pi...
Sony has agreed to transfer 419 global VR patents to Meta, with 180 patents filed in the US under an agreement signed in December 2025 www.gamesindustry.biz/sony-agrees-...
Nordisk Games has announced a publishing agreement between its subsidiaries Avalanche Studios Group and Supermassive Games www.gamesindustry.biz/avalanche-st...
Rainbow Six Mobile is shutting down less than a year after its global launch. The free-to-play tactical shooter will remain available to play until January 15, 2027 www.gamesindustry.biz/ubisoft-anno...
The Galaxies Showcase returns on October 15th! Tune in for reveals from over 40 developers and publishers in the gaming industry. For more info: https://bit.ly/4hNoJob
Mixtape wins three awards at Australian Game Developer Awards 2026, including GOTY Beethoven & Dinosaur's nostalgic title praised by judges for being "a triumph in virtual storytelling" www.gamesindustry.biz/mixtape-wins...
"A creative idea can save more money than AI can right now" – Glen Schofield on his retirement, Callisto Protocol's development, and the state of AAA https://bit.ly/47HMj0U
NBA 2K27 topped the US charts in August, becoming the third-best-selling game of the year according to Circana data www.gamesindustry.biz/nba-2k27-top...
Mental health charity Safe In Our World has launched Four Billion Players, a campaign to raise awareness of mental health support for gamers www.gamesindustry.biz/safe-in-our-...
Xbox announces new XP division to deliver transmedia spinoffs including film, TV, and theme parks https://bit.ly/4y9WaY6
Hell Let Loose developer Expression opens new studio in Manchester "in response to what's happening in the talent market" Studio will continue to support remote working, but says physical location will "support the lifestyle of our team" www.gamesindustry.biz/hell-let-loo...
Gardens Interactive has raised over $35 million in a Series B funding round led by Lightspeed Venture Partners, bringing its total funding to more than $70 million www.gamesindustry.biz/gardens-inte...
Fireshine Games acquires Necesse dev Fair Games, described as a "defining moment" for Danish indie studio www.gamesindustry.biz/fireshine-ga...
Gravity Well lays off more than 40 developers after losing its funding www.gamesindustry.biz/gravity-well...
Star Wars Zero Company developer Bit Reactor begins bringing furloughed staff back www.gamesindustry.biz/star-wars-ze...
Discord protection bot Double Counter hit by breach exposing around 1 million email addresses www.gamesindustry.biz/discord-prot...
Wizards of the Coast union expands, demands company stop pushing generative AI www.gamesindustry.biz/wizards-of-t...
Jobs roundup: October | Playstack CEO Harvey Elliott voted chair of UKIE, and Steel City Interactive appoints Murray Pannell as head of publishing https://bit.ly/4y7xgIQ
Paramount Games Studio and Warner Bros. Games will merge into one unit under Skydance overseen by Tony Driscoll www.gamesindustry.biz/paramount-ga...
In the second part of a five-part series, business coach Martijn van Zwieten explains how to set a long-term goal for your indie studio that will define the boundaries for every decision you make https://bit.ly/4AEHrqD
Asha Sharma reportedly informs staff that Xbox has "started to return to growth" during internal town hall "We're making the right decisions to reinvest in the business," says CEO as Xbox continues to undergo major restructuring www.gamesindustry.biz/asha-sharma-...