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Going live over on twitch to continue to work on Swords and Spells. While working on the NPC interaction last time, it wasn't really suited for scripted actions. So I will be rebuilding that part today on stream, link in the comments below. #GameDev #VTuber

Going live on my twitch channel to continue the work on Swords and Spells. With some new assets, I can now start to implement some of the mechanics them self. This will most likely also solve the issues I had with the quests. So join me on the link in the comments for more game dev! #GameDev #VTuber

Going live on twitch to teach more about digital systems. Before the JernJam started I did talk about some of the stuff found in those systems, and today I will be expanding upon that as well as describing hardware. You can find more over on my twitch page, link in the comments. #VTuber #Educational

After 2 week of gameJamming, it is now back to Swords and Spells. Since there are still several issues to be resolved, I will be focusing on those issues first. So check out the link in the comments for the stream! #VTuber #GameDev

Time to go live again over on twitch, where I will be catching up on some of the items I wasn't able to do last week. Friday I left of with the spawnpoints being set, now I need to set the NPCs so their state can be preserved in a save file as well. Link to twitch is in the comments #VTuber #GameDev

Today I am going to start my stream early over on twitch, link in the comments. The focus will be on fixing a mayor bug that has come up after testing my game on linux, and while it is an easy fix, it stops the players from playing. After that it is back to working on the tutorial. #VTuber #GameDev

Last week I wrapped up the saving of the map state, today I want to load in the state and set all the entities to the correct place and state. Currently there isn't anything in place that could do that, so there will be a lot of trial and error. Link to twitch is in the comments. #VTuber #GameDev

There must have been a disturbance in the force today as I am starting my stream on time for once. On monday I tested out the ability to send data over for saving and today I will continue with that so I can save the state of maps, mobs and NPCs. Link to twitch is in the comments! #GameDev #VTuber

Going live over at twitch to continue the work on Swords and Spells. Today I am going to focus on reworking the saving and loading. With NPC's now being a part of the game, I want to save and load their current status. Link to my twitch is in the comments #GameDev #VTuber

Finally back working on Swords and Spells, after a break. Last time I ended with quest pickup, and that is where I will continue with, today on twitch. There are still some checks needed to be done before a quest can be picked up, so join me at the link in the comments! #GameDev #VTuber

Today I have wrapped up the interactions between the player and NPC's. Then next item on the list is fixing the quests, so the player can pickup quests and finish them. That however will be for next week #GameDev #DevProgress

Going live over at twitch to continue the work on my game. During the stream I will be working on NPC interactions with the player and implement a few basic quests that the player can do. This will also include some tutorial stuff so check out the link in the comments for the stream #VTuber #GameDev

Last week I added the interactions to the NPC's, but that didn't include the quests. So this week on twitch I will focus on adding dialogue options for quests and add those to a NPC. This means that I will start with the tools first, and the rest will follow. Link in the comments #VTuber #GameDev

Going live over at twitch to continue to work on the tutorial for Swords and Spells. This will require some work on the tools that I already have, so today and next few streams I will be working on those tools to get them ready. Link to twitch is in the comments. #GameDev #VTuber

With the alpha 0.8 now done and released, I need to look into how to teach the player how to play Swords and Spells. So today and the next few days, I will be looking into making a tutorial as well as updating the localization. Link to twitch in the comment! #VTuber #GameDev

Going live over at twitch (link in the comments) to continue to work on Swords and Spells. After finally managing to get a update out, I found an issue with the executable that wasn't there in the editor. So this week will be focused on solving that, and get the update out on itch. #GameDev #VTuber

After doing a few off stream recording for update 0.8, I now have almost all items for that update done. There are however still a few more left, with some serious bugs in the code, so I will be fixing that today. Link to my twitch where I'm going live right now, is in the comments. #GameDev #VTuber

Going live over at twitch to continue to work on update 0.8. For today's stream I will be focusing on the NPC's and the mobs, as well as their behavior towards the player. This should result in several gifs for the update. My twitch channel can be found as always in the comments! #GameDev #VTuber

Going live over at twitch to work on more promo materials for update 0.8. Last week I ended up with trying to fix the issues with resting, but I was unable to wrap that up. So to day I will continue working on that part. Link to twitch is in the comments. #VTuber #GameDev

Today will be debugging time. On monday I found an issue that I haven't been able to find and resolve, so I will try to find and fix that on stream. Once that one is fixed, I will move on to making some more promo material for update 0.8. Link to twitch in the comments. #VTuber #GameDev

After taking a summer break from the high temps,I am now back with more work on Swords and Spells. Since it has been a while since my last update on itch, I thought it might be a good time to work on some promo stuff for update 0.8. Link to twitch is in the comments below. #VTuber #GameDev

Going live on my twitch channel to continue to work on the character creation. Last time I worked on setting things up for the character customization and today I will pick that up, and start working on making that come to life. Link to my twitch is in the comments. #VTuber #GameDev

After fixing some issues on Monday, I am now moving to add some more features to character creation. I want to give player the ability to customize each character. Right now that isn't possible, so I will be working on that on twitch, link is in the comments. #GameDev #VTuber

Last week I found out that there was still a bunch of old code that wasn't being used in my files. After getting rid of that, I noticed that several features might not work anymore including the quests part, so I will focus on that. Link to my twitch in the comments. #GameDev #VTuber

Today over at my twitch channel, I will continue to refine the path finding, as well as adding the ability to accept quests and finishing them as well. This means I probably need to work on the NPC interaction a bit more and the tooling around it. Link to twitch in the comments. #GameDev #VTuber

So the path finding that I have been working on was in fact working at some point. But for some reason it won't do that anymore. It is however moving, along a generated path which is progress in my book. #GameDev #DevLog