James Bareham

@happicamp.bsky.social

Helping humans make great things for other humans linktr.ee/happicamp

Neuromancer, William Gibson's seminal cyberpunk novel, was first released exactly 42 years ago today. I read it for the first time in 2025. It holds up remarkably well and is remarkably prescient about AI—so much so that I wrote an essay about just how uncanny it is at times. I also made art

The word "Neuromancer" spelled out in blocky, three-dimensional pixel-style letters arranged in a four-row grid against a black background. The letters glow bright green with a neon light effect, casting a soft green halo into the surrounding darkness.The word "Neuromancer" spelled out in blocky, three-dimensional pixel-style letters arranged in a four-row grid against a black background. The letters glow bright blue with a neon light effect, with traces of green visible along the edges of the letter formsThe word "Neuromancer" spelled out in blocky, three-dimensional pixel-style letters arranged in a four-row grid against a black background. The letters glow bright red-orange with a neon light effect, casting a warm red halo into the surrounding darkness.

Having watched the 'Klara and the Sun' trailer a few times since it dropped, I can't get over how different Taika Waititi's world looks compared to the novel; brighter, sillier, than the poignant, cosy dystopia in my head—something I tried to visualize in the lead art for my essay

Title illustration for "Klara and the Sun" in bold dark red letters against radiating orange and yellow sunburst rays, with a small glowing sun motif nested within the letters.

Elysium is fundamentally about healthcare: who gets it, who's locked out, in a dystopian future. As someone whose healthcare costs rose 178% this year, I find the film disturbingly relatable living in the US; watching it hits different in 2026 mbh4h.substack.com/p/elysium-mo...

In 2013, Elysium was pure science fiction. In 2026, it's disturbingly relatable

Neill Blomkamp's Elysium imagined the extremely wealthy decamping to orbit and leaving the rest of us behind. In 2026, they don't need a space station.

mbh4h.substack.com

Is AI a good thing or a bad thing? The answer is, yes. It's an "and," not an "or"—so I wrote two essays arguing both sides, framed around two great sci-fi films: Denis Villeneuve's Arrival and Neill Blomkamp's Elysium. First up: AI is good—Arrival. 🧵 mbh4h.substack.com/p/arrival-mo...

Why Denis Villeneuve’s Arrival is a perfect framework to the AI debate

Is AI a weapon, a tool, or a gift? By revisiting the sci-fi classic Arrival, we can move beyond binary debates and finally understand the nature of AI today.

mbh4h.substack.com

Years ago I was sent by a national newspaper to photograph a by-election in Devon, where the winning candidate had to stand on stage next to Lord Buckethead, a man dressed as Boss Hogg, and other representatives of the Monster Raving Loony Party. No one does local politics as well as the British

Tom Phillips@tom-phillips.com · 2mo ago

In accordance with ancient tradition, our next Prime Minister is announced to the nation while standing between a furry and a man with a bin on his head.

A victorious Andy Burnham MP (24,937 votes), as the result of the Makerfield by-election is announced, flanked by defeated candidates Count Binface (a bloke in a vaguely sci-fi costume with a large bin for a helmet; 95 votes) and Robert Pownall (who is in a full body fox costume, holding a sign reading "Protect British Wildlife"; 18 votes). There are some other candidates there just out of shot but that's not important right now.

Photo: Jon Super/AP

The Ferrari Luce is stunning as an Audi—and I've mocked it up to prove it. New badges, new lights, rebranded interior. No AI. Just Photoshop and me. Vorsprung durch Technik indeed

Three-quarter front view of the Ferrari Luce in a dark studio setting, retouched to replace Ferrari branding with Audi's four-ring logo on the hood. The car is finished in a matte warm grey with a black roof, black five-spoke alloy wheels, and red brake calipers bearing the Audi logo.Straight-on rear view of the Ferrari Luce in a dark studio setting, retouched to replace Ferrari branding with Audi's four-ring logo. The car is finished in matte warm grey with a wide black panel spanning the rear, housing two clusters of horizontal LED tail lights flanking a glowing red Audi four-ring emblem at centre. A licence plate below reads "Audi" alongside the four-ring logo.Interior of the Ferrari Luce retouched to replace Ferrari branding with Audi's four-ring logo. A round, three-spoke racing-style steering wheel with a red Audi logo centre dominates the foreground, flanked by analogue instrument dials behind. To the right, a separate portrait-oriented touchscreen displays vehicle data including speed, power output, and a top-down car graphic. The interior is finished entirely in dark grey and black, with a red ignition-style switch visible on the steering column. Metal pedals and a gear selector are visible in the lower frame.

This piece from @happicamp.bsky.social draws a line from the Emmerich Godizlla through Minus One and into Minus Zero -- while doubling back into the catalogue for context. A sprawling, spiderweb analysis of Godzilla and its various trips to America.

How Godzilla Minus One Out-Monstered Hollywood

Takashi Yamazaki's vision and a small, tightly-knit creative team with an obsessive love for the source material made the most authentic kaiju movie in decades

mbh4h.substack.com

I recently started playing Dark Souls III almost ten years to the day since it was first released. So yes, I am a little late to Dark Souls, but damn the wait was worth it. And now I get to learn more about how this extraordinary game came into existence www.patreon.com/posts/histor...

The History of Dark Souls (2011) | Post Games

The History of Dark Souls (2011) by Post Games on Patreon. Join Post Games's community for exclusive content and updates.

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The Post Games 1-year anniversary is about a month away! One goal I'd love to hit is 500 reviews on Apple Podcast. If you like the show and have 60 seconds to spare, a short review would be a tremendous help. 🥰 (Thank you for amplifying my work for more folks to hear!)

Post Games

Video Games Podcast · Updated Weekly · Post Games is an audio magazine about how and why we love video games. Each week, host Chris Plante reports on a new, overlooked, or underappreciated topic in ga...

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