Multifish

@multifish.bsky.social

Japanese game cover design is widely admired by players, a true craft they have perfected over the years. In an effort to make their product stand out, many studios explored a more tactile range of materials. The resulting effect is as amusing today as it is instantly nostalgic.🧵

Bild

⚽ despelote is OUT NOW on Steam, PlayStation 4 & 5, and Xbox Series X|S. Coming soon to Switch. A bittersweet and sometimes dreamy semi-autobiographical tale of youth taking place in 2001 Quito, Ecuador. Hecho con pasión.

December 20, 2004 saw the release of Doukutsu Monogatari, AKA Cave Story, a free game that was quickly translated into English and became the talk of the Internet. It's hard to estimate the impact it had on the indie scene and on the resurgence of 2D outside handheld consoles.

Doutusu Monogatari title screen: a grey screen with a title in Japanese and a little character with a red hat

スーパーでお子さん連れのお若いご夫妻を見掛けてホッコリしていたけど、まだ小さな女の子の「〇〇ねえ、大きくなったらエヴァンゲリオンにのりたい!!!」という無邪気な言葉に、お父さんもお母さんが割と真剣なトーンで「それだけは…やめなさい…」と言っており、わたしも「それだけは…いけない…」と思った

Just finished reading Jethro Turner’s The Lands Between piece in Vol. 4 of @apwot.bsky.social. Every article in these collections speaks to a different part of me in a new way. Fascinated to find such a personal and insightful article by someone not closely affiliated with games in this one.