Here's my crystal shader in Blender, part of a model for a certain currency in Dwelt!!! I use the fresnel as a mask to shade in the rainbow regions
Alec 🌸
@slyllama.net
This Sly makes mistakes the old-fashioned way. 🍃 GW2 fan game slyllama.net/jade-spring 🧸 Sly projects slyllama.net
Jade Spring bug: don’t try putting a thousand bees in one spot, your ears won’t survive xD… I think I can fix this by putting all decoration sounds through their own audio bus with a limiter, which I’m trying in Dwelt too 🔈 #Godot
Here's my crystal shader in Blender, part of a model for a certain currency in Dwelt!!! I use the fresnel as a mask to shade in the rainbow regions
I love the idea of having 'avatars' in Dwelt, customizable Picrew-style, which represent the soul of your armature... I drew up this Creacher™ as a test for some hologram shaders!
Today I finished putting up this big pin-board, with linen stretched and stapled by me!! It has a mix of my art, and things that my friends have sent to or made for me, which are really precious ;u;
It's finished at last, my first journal entry about the new game I'm making! In it, I talk about what I want Dwelt to be, the old ideas it emerged from, and how far through I am at the moment
Dwelt: Development Notes #1 — Slyllama
The first full journal entry for Dwelt, my steampunk building and cleansing game where melancholy and coziness co-exist! Let's talk about what it is, and where its development is at.
slyllama.net
WOKE UP TO HADES II DOCUMENTARY NEWS 🙀 the first was sooo good I’ve watched it so many times OMG
Hades Developing Hell II - Teaser Trailer
YouTube video by /noclip
youtu.be
33 years ago today, the Stranger stepped onto the dock of Myst Island for the first time. We can still hear the water splashing against the pilings.
It's finished at last, my first journal entry about the new game I'm making! In it, I talk about what I want Dwelt to be, the old ideas it emerged from, and how far through I am at the moment
Dwelt: Development Notes #1 — Slyllama
The first full journal entry for Dwelt, my steampunk building and cleansing game where melancholy and coziness co-exist! Let's talk about what it is, and where its development is at.
slyllama.net
Thinking about getting my Tumblr going again 🤔 partly to mirror the journal on slyllama.net, maybe for a bit of of random stuffs, and also cos I know there are a decent amount of cool GW2 things going on there, that I wanna follow
low detail chibis for my gw2 mutuals, i apologise if u cant recognise ur blorbos 😭😭😭 | credits below #guildwars2
With fingeys crossed I should be able to release a #JadeSpring update quite soon, and I'm really keen to cos the new texture streaming/quality options are SO much kinder on more spicy PCs... I just wanna get those clouds right first
Background music I've been putting together for Dwelt! "Mysterious funk" seems to be the consensus... xD 👻
Fresh new buttons 😇 icons are from the awesome open source Remix Icons (remixicon.com), everything else is hand-painted #GameDev
Its real UI is developing too, though :P Dwelt plays similarly to Jade Spring (albeit with more dynamics, puzzles, and synergies), but I want the UI to be much more streamlined especially interacting with things in the world
Very silly #GameDev placeholder painting... you gotta have some fun with it eh xP
It's impressive!! And it was quite painless to implement
Texture streaming is being added to #Godot!! This will be awesome for Jade Spring (and eventually Dwelt), as you can potentially have tonnes of decorations with unique textures in your garden... I've been quite sick recently, but I'm looking forward to trying it out 🍂
Texture streaming is being added to #Godot!! This will be awesome for Jade Spring (and eventually Dwelt), as you can potentially have tonnes of decorations with unique textures in your garden... I've been quite sick recently, but I'm looking forward to trying it out 🍂