Ok this design is getting a bit out of hand I need some physical helpers
Michele Pirovano - making Dotage
@dotage.bsky.social
Indie gamedev, gameplay engineer, PhD, making a game about a grumpy village elder
Ok people help me out, what's the golden standard on nested tooltips nowadays? Because I'm going to have so much data-driven nesting that I'll make Paradox cry!
I heard that the new hot tech to make games is now "vibe coding"? I don't know about that, but I'll let you on a secret I've been practicing "vibe planning" for 20 years. It consists of waking up, and deciding on a whim what feature to creep on for the day
For my next project I decided to bring back a lost art in videogame making. I am going to make a game.... without cards. NO. CARD. ANYWHERE.
#Archrebel is probably the most heartfelt tribute to the classic REBELSTAR and LASER SQUAD games created by Julian Gollop. This demo is a complete short game, and you can easily put 20+ hours into it if you plan to see it all. #gamedev #Indiegamedev
I heard you like traits So your traits now have meta-traits And the meta-traits now have a meta-meta-trait 🕶️
Happy third birthday, dotAGE! store.steampowered.com/news/app/638...
dotAGE - Happy 3rd Birthday dotAGE! - Steam News
Hello Elders! I am here again with a small post to celebrate with you all the third birthday of dotAGE! The last three years have been a blur for me, with all the updates post release and the two DLC...
store.steampowered.com
So, you know all that industry wisdom? Make small games, no feature creep, etc etc. Wise wise. Wise. BORING! I am going full feature creep for next project è_é I'll just call it "my style"
Back to work! Not working for a few weeks felt so weird, but now ideas keep flowing, both for dotAGE and for... new stuff I'm playing with ;D
Hello Elders! Some cool news! - New version is up with some tweaks! - Starting to work on new updates to add more gameplay customization - Also prototyping a new project! Exciting :D - Switch version of Trade Secrets coming next week! store.steampowered.com/news/app/638...
dotAGE - V 1.10.5 - Building tuning and future plans! - Steam News
Hello Elders! Just before the summer vacations start, I got in a new small update. This new version brings some balance changes to some of the new buildings (and a few of the older ones). As usual, th...
store.steampowered.com
Players seem to love imprisoning all the depressed contagious villagers regardless of the game
Ok I know it's hot out there but come on Pips [*] Fixed having a Cat or Dog VIP making Pips naked in some UI elements
The issue with adding new resources to the game is that Pips always find a way to make everything worse!
You can now get a village full of Goldlings! :D [*] Fixed Goldlings soft locking if trying to procreate
This might have been buried in the changelog, but the side Buildings UI now has some cool new features! - Check exactly what buildings you have in the village - See if you have inactive or unavailable buildings - Paging
So, what's your favourite expedition in the DLC? Here is mine!
Ok, I am adding in the new update information to the Agepedia about how to use the new Machines!
Now that is a nice change in the last update [*] If you find a way to make children work, you now need to pay them too
[*] Fixed visual bug with some choice events mentioning Pip Milk
Players asked if cats can ride horses. If you know me, you know the answer already.
The new DLC added a lot of uses for the new exotic resources... and I had my fun in adding some more media references!
Social commentary on balancing the new DLC is spot on
It looks like players are adapting to the new mechanics in... unique ways
Time for a funny bugfix: [*] Fixed a bug where if a Pip would come back home by himself while a rescue party was searching for him, the rescue party would never return
What's that? Subtle critique inside the game? How quaint!
I like how this player here is enjoying the new mechanics... even if in a bit of a morbid way