THE CONSOLE PATCH IS HERE Again we cant apologise enough for the delay up until now but the console patches are here! Whats in this patch? All major changes and bug fixes that are on the the PC. Here is a shorted rundown of the major changes!
GRIME
@playgrime.bsky.social
A brutal action RPG set in a surreal world full of morbid creatures and enigmatic characters. Developed by Clover Bite. GRIME II is coming soon!
New hotfix available! version 1.2.17960d. - A failsafe to fix the progression lock on yr’gog 3 components quest specifically for people who stopped playing around the time we fixed yr’gogs quest and are coming back now. - Slight specific collider fixes on mudfalls and nailglade.
3RD MAJOR PATCH ✏️ - Map System Updates, armor & dashes Our biggest patch yet with a ton of new content big fixes and now a dash slide rework! Check here - https://store.steampowered.com/news/app/2529790/view/520870654839358949
We’ve encountered an internal issue that has unfortunately caused a delay in our console release. We apologize for the wait, but we can confirm that the first console patch will include all fixes, balancing, and updates currently available on PC.
Shout out to the people over at Gamer Guides and everyone who has contributed for creating this huge interactive map for GRIME II with everything mapped out! https://www.gamerguides.com/grime-2/maps/world-map
Grime II Interactive Map | Gamer Guides®
gamerguides.com
THRID MAJOR PATCH ✏️ New Debuff system + More Trees - 1.1.17780a With added Balancing + Platforming improvements Check the full notes here - https://bit.ly/4vxS4cb
FRIST MAJOR PATCH ✏️ Combat, Platforming, and Bugs - 1.0.17551c Check here - https://bit.ly/47KePPY We are aware of the significant bugs to progression, as well as the numerous issues with certain aspects such as platforming and balancing. We will try and sort them out ASAP.
Strong ones the time has come... GRIME II is OUT NOW! The wait is over. The world reshapes itself today. Check out the launch trailer below & Grab GRIME II on Steam, PlayStation & Xbox NOW #grime2 #metroidvania
The Formless is almost in your grasp. Here are the launch times for a few major citys! The UTC for the launch on all consoles will be 16:00/ 4PM UTC on all platforms. We have a new trailer coming up with the release so stay tuned!
Without the guiding hand of its maker, the paint spreads uncontrollably. In the Paint Reef the wrong turn could get you get lost. #GRIME2
On the road to Starmire, the stars rise to meet the sky. Strong ones witness Skyrise. #GRIME2
Hold the world of Grime II in the palm of your hands To celebrate the release of Grime II on March 31st, we're giving away a one-of-a-kind Grime II Steam Deck and a free copy of Grime II on any platform at launch! Read about it here - https://bit.ly/4lQSRk3
You have been wondering if GRIME II will be emerging onto consoles? We are happy to announce that GRIME II will be available on both PlayStation & Xbox on March 31st! We have a new trailer to celebrate watch below!
Its hard to improve on perfection but DLSS 5 seems to be the way...
As your traversal options expand, the world opens up, allowing you to discover secrets you completely missed the first time around.
It is time to emerge little eggs and join others playing the GRIME II demo now at Steam Next Fest! New paths have been carved in this demo update. Travel to the Mudfalls & discover the mysterious beings living there calling it home. Check it out on Steam Now!
We are finally (FINALLY!) ready to announce the GRIME II release date! Which is... 31st Of March 2026! Just a little over a month from now! To celebrate, we've got a brand new trailer teasing some new bosses and combos.
Strong ones Yarden has blessed us with bringing a BIG update to the demo! When? RIGHT NOW! A slice from the next area has been added. New enemy types. New NPC interactions. Reworks Visual improvements Difficulty Options. Update now and check out the new content!
Strong ones make sure to witness the convergence showcase today, GRIME II will be featured with a announcement you cannot miss. It shall be here at 11:30 PT / 14:30 ET / 19:30 GMT / 20:30 CEST. https://www.youtube.com/@Convergence_GS https://www.twitch.tv/convergenceshow
A hammer discovered in a place of feasters where dozens of teeth grow. The more health you acquire the more damage it causes trough Starust and pools of mud. #GrimeII
The Blade Mammoth is considered a true masterpiece, designed to halt and bow in acknowledgment of a great fight, these creatures live to refine the skills of others. Only a outsider would disregard such a truce. #GRIMEII
Being pushed around by rubble is... undignified. Defense Sigil is a Mold that prevents interruption mid attack. If you must trade damage, ensure yours is the final blow... #wishlistwednesday
In GRIME II, adaptability is survival. Whether through brute force, calculated strikes, perfect parry's or absorbing Molds, use every resource to overcome your enemies. Wishlist GRIME II now - https://bit.ly/44LFutA #GRIMEII #wishlistwednesday #metroidvania #gamedev #indiedev
The Formless brought in the new year by ringing the Celebration bell, Wishing all eggs a happy new year!
How have we given form to the Formless? Find out all about the design philosophy behind GRIME II and its unique mechanics in our developer commentary trailer. Try out our demo here 👇 https://bit.ly/44BYfQS
Inspired by TheBacklogs and on attempt 64 finally managed to kill Tankard Warden with parry only. I can now rest...
REMINDER! 🎨🖌️ We’re running a competition to celebrate the release of the demo! Submit either your best ANY% speedrun or your most creative run for a chance to win! Read more about the rules and how to enter here - https://bit.ly/49L4K7k #Competition
Time to show off your fastest run or your most creative route in the… OFFICIAL GRIME II SPEEDRUNNING COMPETITION Starting NOW! Submit your best ANY% run or your most creative run for a chance to win! Read more about the rules and how to enter here - https://bit.ly/49L4K7k