Been a bit too busy with work recently to make as much progress as I'd like to on CQ. Regardless, I've recently begun putting the Candy Cosmos backgrounds into GBS. Expect posts to stay infrequent for now, though. #indiegamedev #gamedev #indiegame #gameboy #gbstudio #pixelart
MaxBeforeTheOne
@maxbeforetheone.bsky.social
Working on a spooky Gameboy platformer game. Play the latest Candy Quest Demo (V3): https://maxbeforetheone.itch.io/candy-quest-demo-v3
Wanted to make my own version of the SMB3 Goomba Shoe but with a bit more flair. Behold, the Gummy Galosh! #indiegamedev #gamedev #indiegame #Nintendo #gameboy #gbstudio #pixelart
A VERY early gameplay showcase for what I've been working on for the Candy Cosmos. As you can see, a lot of the previous stage's mechanics are getting another chance to shine here. #indiegamedev #gamedev #indiegame #Nintendo #gameboy #gbstudio #pixelart
Sorry for the lack of updates/showcases recently. I just got finished with moving earlier this week and I'm still busy settling in. Hoping to get back into the swing of things asap!
Now for a showcase of the first fully new map in a while, the Sundown Cemetery! #indiegamedev #gamedev #indiegame #Nintendo #gameboy #gbstudio #pixelart
Alright, I'm still trying to work some things out, but here's an early look at the new Mysterious Manor world map! #indiegamedev #gamedev #indiegame #Nintendo #gameboy #gbstudio #pixelart
Happy Halloween, everyone!🎃🍬👻🍭 (Though you'll still be waiting a while, Candy Quest should hopefully be finished come next Halloween!)
Here's a little looksy at the new world selection map I've been working on. #indiegamedev #gamedev #indiegame #Nintendo #gameboy #gbstudio #pixelart
Behold the big bad of World 4 - the Countess! With a wide array of projectile-based attacks and a fast-paced second phase, the Countess serves as the challenging finale to this late-game world. #indiegamedev #gamedev #indiegame #Nintendo #gameboy #gbstudio #pixelart #art
Something dark lies in wait for you within the tall towers at end of World 4... #indiegamedev #gamedev #indiegame #Nintendo #gameboy #gbstudio #pixelart
For our last stop in World 4, we have the Twilight Towers! Get ready to pull of some cool moves in this stage as you wall jump off banners, burst into the air with para-potions, and zip across grind rails! #indiegamedev #gamedev #indiegame #Nintendo #gameboy #gbstudio #pixelart
Venturing further into World 4, we have the Labyrinthine Library! Make use of the Portal Books to warp around the enchanted halls of this stage, and don't forget to keep quiet please! #indiedev #gamedev #indiegame
Up next for completed world 4 stages, we have Poltervac Passage! Make use of your new Poltervac to suck things up and shoot them out as powerful projectiles. You can also pull off some crazy movement! #indiegamedev #gamedev #indiegame #Nintendo #gameboy #gbstudio #pixelart #games
Here we go, a look at the first complete World 4 stage, the Stinky Sewer! Throughout this stage you'll find shrinking pipes that allow you to freely change your size to overcome obstacles both big and small! #indiegamedev #gamedev #indiegame #Nintendo #gameboy #gbstudio #pixelart
Working on the backgrounds for the sewer stage. #indiegamedev #gamedev #indiegame #Nintendo #gameboy #gbstudio #pixelart #games
Another development update, 4-2 and 4-3 are both complete, and 4-4's stage design in now in progress. Once that's done, I'll likely begin designing the backgrounds for the world 4 stages. #indiegamedev #gamedev #indiegame #Nintendo #gameboy #gbstudio #pixelart #games