We're continuing the work on new Maker Mode, as well as adding some new functions to speed up development! Here's an early look at the new CarryObject visual script action in action that will be added with the new UI! #gamedev #GodotEngine #AGMaker
We've been hard at work on a new, simplified (but optional!) UI/UX for ACTION GAME MAKER after a lot of requests for it. Please see the first detailed information over on Steam now! store.steampowered.com/news/app/298... #AGMaker #gamedev #GodotEngine
ACTION GAME MAKER - Producer Letter #20: Introducing the New “Maker Mode” UI - Steam News
Producer Letter #20: Introducing the New “Maker Mode” UI Hello everyone, it’s me, producer Morino for ACTION GAME MAKER again! Thank you as always for your continued interest in ACTION GAME MAKER. In...
store.steampowered.com
We've been busy! Version 1.3.2 is out, which added a new node for damage numbers & customization, and more besides. Plus a half dozen new plugins released! See here for details: store.steampowered.com/news/app/298... guild.rpgmakerofficial.com/c/agmaker/ag... #AGMaker #GodotEngine #gamedev
It's Steam sale season, and ACTION GAME MAKER and the whole #rpgmaker franchise are on sale for some great discounts now! Hope you'll check them out: store.steampowered.com/app/2987180/... store.steampowered.com/curator/3925... #indiegamedev #gamedev
Save 40% on ACTION GAME MAKER on Steam
Create 2D action games without coding in the latest entry of the Maker (RPG Maker) series! Use an FSM-based visual scripting system to build games across genres with ease. Fully harness Godot Engine’s...
store.steampowered.com
A short reminder! There is a time-limited trial version of ACTION GAME MAKER available now on Steam! It's fully functioning except no export function. We'd be happy if you'd check it out, maybe leave us some feedback! store.steampowered.com/app/2987180/... #AGMaker #gamedev #indiegamedev
ACTION GAME MAKER on Steam
Create 2D action games without coding in the latest entry of the Maker (RPG Maker) series! Use an FSM-based visual scripting system to build games across genres with ease. Fully harness Godot Engine’s...
store.steampowered.com
Our producer also posted a new letter explaining our plans for year 2: Godot 4.6, a new simplified UI for users who prefer a "Maker"-like experience, and more! Do check it out! store.steampowered.com/news/app/298... #AGMaker #GodotEngine #indiegamedev
Today is our 1st year anniversary, and we've got a special update today to go with it: version 1.3 is here, and it adds 2.5D support and a number of other useful changes and additions! See here for additional details: guild.rpgmakerofficial.com/t/topic/1776 #AGMaker #GodotEngine #gamedev
Action Game Maker v1.2.14 has just released! guild.rpgmakerofficial.com/t/topic/1345 In addition to a number of bug fixes, it also adds Metsugoku Smash, a brand new sample game to play and explore how it was put together! #AGMaker #GodotEngine #gamedev
Well, BitSummit was a great success! Action Game Maker went over well, though most people were interested in the new RPG Maker U2U! But we continue on, and we released version 1.2.13 just recently: store.steampowered.com/news/app/298... We're a busy team, and more soon! #AGMaker #RPGMaker #gamedev
ACTION GAME MAKER - ACTION GAME MAKER 1.2.13 Patch Notes - Steam News
New Features Added a new “Revival State” property to GameObject. This can be configured after placing the object in a scene, making it convenient when reusing a single Visual Script across multiple ob...
store.steampowered.com
Hope everyone is starting the week off right! We're kicking the week off with the release of Action Game Maker v1.2.12! store.steampowered.com/news/app/298... Smal QoL change for groups, and some critical bug fixes discovered in the last patch. Please update! #gamedev #indiedev #AGMaker
ACTION GAME MAKER - ACTION GAME MAKER 1.2.12 Patch Notes - Steam News
New Features Groups can now contain other groups. When deleting or copying a closed group, all included states and links can now be deleted or copied together. If the group is open, only the group fra...
store.steampowered.com
We're just over a week away from #BitSummit! I'll be there to talk about #AGMaker, chat about #GodotEngine stuff, and general #gamedev topics! I hope people will drop by and say hello! Booth: 3F-B29!
We updated to version 1.2.8 today! It's a pretty cool update, with better support for switching between GDScript and our visual script. Also adds support for 2D spatial audio! Plus bug fixes, naturally! Please check it out: guild.rpgmakerofficial.com/t/topic/1254 #gamedev #AGMaker #GodotEngine
ACTION GAME MAKER 1.2.8 パッチノート
新機能 GameObject に移動制御を手放すプロパティを追加しました。 有効にしている間は、ヴィジュアルスクリプトによる移動制御が行われなくなり、 GDScript による移動制御が可能になります。 これまでは移動処理が競合してしまい、GDScriptでオブジェクトを動かすことができませんでしたが、本プロパティにより解決されます。 実行アクション 「音を再生 (PlayAudio)」 ...
guild.rpgmakerofficial.com
We've continued to improve things! We released version 1.2.5 on Friday, and today we released a new bullet hell sample showing what's possible with our visual script system: gotchagotchagames.itch.io/bullethellsa... Please check it out! #AGMaker #gamedev #bullethell
AmaterasuBulletHellSample(AGMaker) by GotchaGotchaGames
弾幕シューターを体験しよう
gotchagotchagames.itch.io
Hey all! We've been updating a lot of things! Action Game Maker is now up to version 1.2.4, which includes some improved orientation settings! guild.rpgmakerofficial.com/t/topic/1216 We've also improved the Guild forum with an updated visual appearance! Hope you'll check it out! #gamedev
ACTION GAME MAKER 1.2.4 パッチノート
新機能 全方位 (Omni) タイプの弾幕の発射基準角度を指定できるようになりました。 発射基準角度として変数を指定し、その変数を変化させることで、弾幕の発射角度を回転/変化させることができます。 ChangeFaceDirection アクションで なめらかな回転ができるようになりました。 角度を 絶対値/相対値 で指定できるようになりました。 イージング を設定できるようになりました...
guild.rpgmakerofficial.com
Welcome to March everyone! We released Action Game Maker v.1.2.2 last week, with some nice new improvements & fixes: store.steampowered.com/news/app/298... And our demo version remains free to access until March 23! We're here for you if you need to hide inside from the pollen! #AGMaker #gamedev
ACTION GAME MAKER - ACTION GAME MAKER 1.2.2 Patch Notes - Steam News
New Features Barrage (Bullet Hell) bullets now support sprite animations. Barrage bullets can now have rotation settings. Barrage bullets can now have blinking effects. Shotgun-type Barrage can now sp...
store.steampowered.com
The RPG Maker Showcase 2026 is going to start in just a couple of hours! The link is ready: www.youtube.com/watch?v=vdUo... Hope you'll check it out! #RPGMaker #indiegames #gamedev
RPG Maker Showcase 2026
YouTube video by Gotcha Gotcha Games
youtube.com
Got 2 notes to start the weekend with: 1. We have a time-limited demo up on Steam until March 23! No restrictions! 2. The #RPGMakerFes2026 has started, and there's a Showcase scheduled for the 15th at 8pm JST! @jmondmon.bsky.social & @highgai.bsky.social are hosting the EN version! #indiegamedev
We've just released version 1.2.0 of Action Game Maker! store.steampowered.com/news/app/298... A major improvement, as it resolves the issue where object facing and orientation were locked together by enabling free control, but also adds support for bullet hell bullet numbers! #GodotEngine #gamedev
ACTION GAME MAKER - Major Update 1.2.0 Patch Notes - Steam News
We are pleased to announce the release of Major Update 1.2.0. No compatibility issues are expected with this update. However, version 1.1.15 is available as a beta branch, so if you encounter any issu...
store.steampowered.com
Hey, it's been too long since I last posted! We've got the RPG Maker Festival coming up soon, but for now here's an #AGMaker update for you! Version 1.1.15 has a needed change to how hit detection and collision works: guild.rpgmakerofficial.com/t/topic/1123 #GodotEngine #gamedev
ACTION GAME MAKER 1.1.15 Patch Notes
ACTION GAME MAKER 1.1.15 Patch Notes ⚠ Important Update ★ The attack / hit detection system has been revised. Attack detection now works correctly even when the attack shape is non-rectangular or ro...
guild.rpgmakerofficial.com
New update dropped on Friday! #AGMaker is now version 1.1.12: guild.rpgmakerofficial.com/t/topic/1060 It's a small QoL update, with additional debug templates & a new UI display for non-unique links in the state graph. Plus a few bug fixes too! #godotengine #gamedev
ACTION GAME MAKER 1.1.12 Patch Notes
ACTION GAME MAKER 1.1.12 Patch Notes Improvements Added four new debugger object templates for displaying variables and switches on screen: VariableLabel, SwitchLabel, ProjectVariableLabel, and Pro...
guild.rpgmakerofficial.com
End of another week, but we have a new patch for you all! guild.rpgmakerofficial.com/t/topic/1015 With v. 1.1.10, we expanded the versatility of our updated collision system with more link conditions & expanded Area2D collision support. #gamedev #GodotEngine
ACTION GAME MAKER 1.1.10 Patch Notes
🎮 ACTION GAME MAKER 1.1.10 Patch Notes Improvements ★ Added several new configuration options to contact-related conditions. You can now set the logical condition for wall contact directions to AND ...
guild.rpgmakerofficial.com
Sorry for the silence! But we've been hard at work for the last few months with lots of updates! Today is the release of version 1.1.9, which adds a project showing our dungeon randomization sample, as well as more bug fixes. Hope you check it out! #AGMaker #GodotEngine #gamedev
Hey, sorry for the silence! We've been hard at work, and just released version 1.1 of #AGMaker! guild.rpgmakerofficial.com/t/topic/888 Changes include more freedom for layouts in our visual script graph, an update to #GodotEngine v4.4.1, and a number of QoL and bug fixes too! #gamedev #indiegamedev
Major Update 1.1.0 released!
*日本語は英語のあとにあります。 ACTION GAME MAKER v1.1.0 Patch Notes Version 1.1.0 is the first major update to ACTION GAME MAKER. This patch introduces a revamped Visual Script UI, an upgrade to Godot 4.4.1, and ...
guild.rpgmakerofficial.com
Hey everyone! The #AGMaker team has been busy! A revision to our state graph to allow for free directional layout instead of just left-to-right, and an updated to #GodotEngine 4.4.1 coming in September, and version 1.0.21 of our tool just dropped! guild.rpgmakerofficial.com/t/topic/807 #gamedev
We’re coming back from the summer convention season with updates to #AGMaker! guild.rpgmakerofficial.com/t/topic/638 Since my last update post 2 weeks ago, we've released 3 more versions! Lots of bug fixes and great improvements, and more in the pipeline. Stay tuned! #GodotEngine #gamedev
ACTION GAME MAKER v1.0.16 Patch Notes
*日本語は英語のあとにあります ACTION GAME MAKER v1.0.16 Patch Notes Bug Fixes Fixed a bug where the “Change Property” action could not toggle ON/OFF for object switches. Fixed an issue where SightRange would not ...
guild.rpgmakerofficial.com
Sorry for the silence - we've been busy with BitSummit 2025! It was a great time, and we had great talks with many, many people! But I'd like to share that there was some great discussion with representatives from @w4games.com & @godotengine.org, and we got a group picture! #godotengine #gamedev
Another update for #AGMaker, and it's got a major update that people were asking for: Android export target support! guild.rpgmakerofficial.com/t/topic/574 It should work fine (famous last words), but let us know if you have any issues! #gamedev #GodotEngine
ACTION GAME MAKER v1.0.13 Patch Notes
日本語は英語のあとにあります。 ACTION GAME MAKER v1.0.13 Patch Notes ⭐ Major Updates Android export support has been implemented. → Note: You will need to create your own touch-based UI for smartphone use. → We ...
guild.rpgmakerofficial.com
Improvements continue! #AGMaker is now up to version 1.0.12. Some of the first steps in addressing some of the UX feedback we've received, plus more bug fixes too! guild.rpgmakerofficial.com/t/topic/506 #GodotEngine #gamedev
ACTION GAME MAKER v1.0.12 Patch Notes
*日本語は英語のあとにあります。 Improvements Refreshed the execution action / condition setting panel: Expanded the visible area. ignore, reverse, and/or toggles can now be changed using dedicated icons . Bu...
guild.rpgmakerofficial.com
Ending the week on a nice note: guild.rpgmakerofficial.com/t/topic/353 Another patch with both some minor QoL updates & a few bug fixes. We've managed to patch multiple times this week, and it seems like the reporting new stuff is slowing. Deeper work from next week? 🤞🍀 #AGMaker #GodotEngine
ACTION GAME MAKER v1.0.8 Patch Notes
*日本語は英語のあとにあります。 ACTION GAME MAKER v1.0.8 Patch Notes Improvements Added a shortcut key to toggle fullscreen mode during gameplay. → Default is Alt + Enter, and it can be changed via: Project Sett...
guild.rpgmakerofficial.com
Ok, we had some conflicts, but we've now got confirmation that the v1.0.7 update of #AGMaker is now working with GDExtensions that don't require compilation. So GDExtensions compatible with "plain" Godot 4.3 should work! 🤞 guild.rpgmakerofficial.com/t/topic/317 #gamedev #GodotEngine
ACTION GAME MAKER v1.0.7 Patch Notes
*日本語は英語のあとにあります。 ACTION GAME MAKER v1.0.7 Patch Notes Improvements Changed how the editor version is managed. → The version.py file now handles the Godot version, which may help resolve issues rela...
guild.rpgmakerofficial.com