Part 1 of the teleport VFX series is up, free on YouTube. Starting in Houdini, building a spiral mesh with axis and scale controls so the shape can be art-directed instead of just generated. More parts coming over the next few weeks. #vfx #unrealengine #realtimevfx #vfxfriday #madewithunreal
1MAFX / VFX Artist
@1mafx.bsky.social
Senior VFX Artist @PCFPeopleCanFly Tutorials / Breakdowns - http://www.1mafx.com Youtube VFX Tutorials - http://youtube.com/c/1MaFX ALL LINKS - http://linktr.ee/1mafx artstation.com/mgepm
Full flamethrower VFX set. Houdini for meshes, Substance for textures,from-scratch materials in Unreal, blueprint implementation, Niagara to bring it together, and an optimisation pass. In the library for Tier 1 members on 1mafx.com. #vfx #unrealengine #niagara #gamedev #vfxfriday #madewithunreal
From the vault, a sci-fi dash ability, blueprint functionality and all, made last year. Built the dash logic in blueprints first, blocked out the VFX to nail the feel, then detailed it into a Tron-inspired final look. For Tier 1 members on 1mafx.com. #vfx #unrealengine #gamedev #realtimevfx
Tier 2 tutorial, a campfire VFX built from scratch. Covers vertex color in Houdini for the burning logs, fire/smoke masks in EmberGen, material in Unreal Engine, and combining it all in Niagara Wraps up with optimization Live now on 1mafx.com. #vfx #unrealengine #embergen #niagara #gamedev
Packaged up 20+ tileable noise textures I actually use in my own work. Includes a tutorial on how I use them. Good noise textures are underrated as a foundation for VFX/tech-art materials. Gumroad - 1mafx.gumroad.com #vfx #unrealengine #techart #gamedev #realtimevfx #madewithunreal #vfxfriday
Giving Tier 2 a bit of a spotlight. On top of Tier 1, it's full courses covering more advanced, realistic VFX work, and you get the project files. 3D assets, Unreal Engine scenes included. If that sounds useful: 1mafx.com #vfx #unrealengine #gamedev #realtimevfx #madewithunreal #vfxfriday
Fantasy portal VFX, the ARPG-style effect Final effect, material breakdown, Substance Designer texture work, and the individual elements in Unreal Engine. In the library for Tier 1 members on 1mafx.com. #vfx #unrealengine #substancedesigner #gamedev #realtimevfx #madewithunreal #vfxfriday
Working on a Harry Potter inspired teleport VFX, effect with spiral meshes from Houdini, assembled in Niagara Planning a full tutorial series on this, building from scratch, dropping lessons as I go. #vfx #houdini #unrealengine #niagara #gamedev #realtimevfx #vfxfriday #madewithunreal
This one's from last year, shadow spell, final result. Cast, swirls (breakdown posted last week), enemy hit, screen corner post-process. All the pieces in one clip. In the library for Tier 1 members on 1mafx.com. #vfx #unrealengine #gamedev #realtimevfx #fantasyvfx #vfxfriday #madewithunreal
Shadow Spell series, this one covers mesh swirls. Houdini breakdown on how they're built, then the full cast VFX in Unreal Engine. Full tutorial for Tier 1 members on 1mafx.com. #vfx #houdini #unrealengine #gamedev #realtimevfx #madewithunreal #vfxfriday
Frost series is done. The final bonus lesson is a full hour on ice decal material, starting from scratch with ice + snow + opacity, UVs, and parallax with bump offset at the end of the tutorial. Up now for Tier 1 members on 1mafx.com #vfx #unrealengine #substancedesigner #gamedev #realtimevfx
Digging into the archive, hammer impact VFX breakdown. Niagara for the effect in Unreal Engine, texture built in Substance Designer, decal parameters tuned in UE, then the final result. #vfx #unrealengine #niagara #substancedesigner #gamedev #realtimevfx
Working on Part 2 of the Lightning Arrow. Still early, but the plan is to build a full set of attacks for this character, all focused on the lightning element. #VFX #GameDev #unrealengine #realtimevfx #madewithunreal
New FREE VFX tutorial! Dive into creating stylized effects in @unrealengine.bsky.social from node setups in substance desiger to ribbons in Niagara. Perfect for leveling up your VFX Skills. Grab it now on 1mafx.gumroad.com/l/xfvgo?layo... #VFX #GameDev #UnrealEngine #vfxfriday #madewithunreal
I'm also working on a mentorship program, and we will tackle the explosion in a 12-week mentorship. Here is a GIF of what we will be covering from scratch, including Embergen, textures in Substance, someHoudini and the rest in @unrealengine.bsky.social #madewithunreal #realtimevfx #vfx
Done working on the Dash VFX tutorial, and next is the flamethrower. Happy to do a breakdown of it next week, just let me know if you'd like to see one. #vfxfriday #madewithunreal #realtimevfx #vfx
I just wrapped up recording part 2 of the ribbon tutorials! We went over some cool stuff like making projectile and weapon trails - plus some neat tricks with soft cast and impact erosion. Also, ribbons as weapons trail are painful… Headache inducing. #vfx #realtimevfx #unrealengine #madewithunreal
Pumped to dive into ribbons this month! We'll tackle common issues and build those ribbon trails from the ground up. Tutorial is up an Patreon and 1mafx.com #gamedev #VFX #UE5 #madewithunreal #screenshotsaturday
We made flipbooks in EmberGen. Now, let's bring it all together in @unrealengine.bsky.social We'll create burned wood effects, flipbooks & control maps while focusing on optimization. The tutorial will be available on Patreon and www.1mafx.com this month. #vfx #vfxfriday #madewithunreal #realtimevfx
OK, the portal is done, including opening, closure, and BP implementation with keyboard controls, with around 3h+ content. #vfx #vfxfriday #unrealengine5 #ue5 #realtimevfx
Exploring portal effect ideas for an upcoming tutorial. #vfx #vfxfriday #gamedev #stylized