I cleaned up the terrain mesh generation a bit and spawned in some tree and rock assets I had. Now we're getting somewhere! #indiegame #indiedev #gamedev
2D Heroes
@2dheroes.com
https://2dheroes.com Game developer. Streamer. Artist. Everything I work on eventually scope creeps into an MMO and I'm okay with that.
Our character controller now has jumping animations! I also started implementing mesh generation for what will hopefully become our terrain system. #indiegame #indiedev #gamedev
It would be kinda cool if we had a skin or unlock that let you run around like this. Though, the character would probably clip through a lot of things if levels aren't designed around it. #indiegame #indiedev #gamedev
I've implemented the new character model in the bipedal character controller today. Now you can run around on your own two feet! #indiegame #indiedev #gamedev
As luck would have it, quickly rotating a platform serves as an excellent launcher! I can see my house from up here! #indiegame #indiedev #gamedev
Got a little too busy over the weekend to finish up my #GBJAM14 entry, but all is not lost. I specifically built the engine such that it could be easily embedded within my 3D project, so we may have some GB-ish gameplay yet! #indiegame #indiedev #gamedev
Wasn't quite digging the blocky character design so I did some experimenting with assets I had on hand. I like this new vibe quite a lot. Feels cozy. #indiegame #indiedev #gamedev
I'm just 2-4 commissions away from becoming a verified artist on Vgen, so let's do a little promo raffle for a free virtual digital pet commission! 🧵1/3 #raffle #vgencomm #commission #lowpoly #pixelart
This commission for @ornithological.bsky.social was a lot of fun to work on! Thank you for trusting me with your character! #vgencomm #commission #lowpoly #pixelart #ローポリ #ドット絵
This was a super fun commission to work on. I'm really happy with how it turned out! #vgencommission #vgencomm #pixelart #ドット絵
Cute little Tamagotchi commission I got from the the fantastic @2dheroes.com
Spritesheet animations have been added to my #GBJAM14 game engine. I think I'll work on a custom font and implement text rendering next! #indiegame #gamedev
Simple collision detection is now working in my #GBJAM14 game! Next up is spritesheet animations. #indiegame #gamedev
The #GBJAM14 game now accepts user input and I've added a way to render individual sprites from an atlas. There's no collision detection yet, nor sprite animations, so those systems are up next! #indiegame #gamedev
Cute little Tamagotchi commission I got from the the fantastic @2dheroes.com
Alright, I've got the basic renderer set up for #GBJAM14 and can draw sprites to it. It uses a palette id in a lookup texture to choose the final 4 colors to display. Time to start implementing input! #indiegame #gamedev
It's time for #GBJAM14 and it looks like the jam theme is OLD GOLD. Time to think up an idea while I prepare my renderer! #indiegame #gamedev
I completely forgot that we put this joke in Melee Man. This brought a smile to my face. 🦡🍄🐍 #html5 #indiegame #gamedev
Finished porting the boss in Melee Man, so level 7 is now fully working! Many of the levels after 7 should also be working, but I'll have to play through them to find out where the next issue lies. #html5 #indiegame #gamedev
Kept seeing videos of people struggling to climb moving stairs, so I had to try it for myself! #indiegame #gamedev
Sometimes when you're feeling stuck on level design, it's best to just give yourself a little space. #indiegame #gamedev
Currently torn on whether I should use a fixed or freelook camera. Fixed camera has a nice retro feel to it, but I worry it will heavily affect level design, while freelook adds more controls, which may make web/mobile more cumbersome. What are your thoughts? #indiegame #gamedev
Made a bit more progress on the Melee Man web port today. The first 6 levels seem to be fully working! Level 7 is the first boss fight, so that'll be the next task. #html5 #indiegame #gamedev
Doing more to promote my Steam games! This is 猫肉「Cat Meat」ー a cute-but-difficult platformer where you only have 9 lives to complete the whole game. Get it for just $0.99 before I add achievements and update the price! #indiegame #gamedev store.steampowered.com/app/464530/C...