I finally have the last of my core UIs (diplomacy, royalty and hostage functionality) all done! With these I am feature done on MVP and now starts the bug bashing/visually enhance/tidy up and then on to make a Steam demo! Exciting times ahead :D #gamedev #indiedev #indiegamedev #tbs #madewithunity
Solo Waterford Game Dev
@4lakesgames.bsky.social
Making Guildmaster's Quest, https://store.steampowered.com/app/4134790/Guildmasters_Quest/ I am a hobbyist games dev based in Waterford, Ireland 😊
I have my ancient vaults now up and functioning on the map :D A source of great items for the battle against the Demon Lord! :D #gamedev #indiedev #indiegamedev #tbs #anime
Players can now open extra branches of their adventurer guild and invest at specific sites through construction of taverns and so on. Also all the mines are now clickable on the map and contain data on type, now to get adventurers to them :D #gamedev #indiedev #indiegamedev #tbs #anime
Productive ol weekend. Added a new adventurer roster view, and initial UIs for the Dungeon, Goblin Burough and much more :D Still rough and a defect list to work through for them but now I actually have places to send adventurers! :D #gamedev #indiedev #indiegamedev #tbs #madewithunity
Updated the Guild Management UI to be in the new format, some bits still to tweak and placeholder images to replace but yay its all coming together :D #gamedev #indiedev #indiegamedev #tbs #madewithunity
Applying my styling consistencies work now across loads more UI, nearly ready to cut my next build and do a recording of latest gameplay :) #gamedev #indiedev #indiegamedev #tbs #madewithunity
Making good progress towards a consistent and tidy UI, still some alignment and sizing bits to fix but really happy to finally see it all starting to come together and man do I now know how had an UX I am hehe :D #gamedev #indiedev #indiegamedev #tbs #madewithunity
Bankers Guild UI is almost there, yay. When I fix the final issues and connect last few bits I will finally have 1 of the guild UIs fully functional in game :D #gamedev #indiedev #indiegamedev #madewithunity #solodev #tbs
Trying to do a consistency pass atm to use same fonts, sizes, background colours and so on. A slow enough process but should be worth it in the end, only a few screens done so far but I will get there :D #gamedev #indiedev #indiegamedev #tbs #madewithunity
Trying to get my character sheet UI working, so people can see a more detailed view of adventurers before hiring them, not finish but I am liking it, nice to see this info being surfaced on the UI :) #gamedev #indiedev #indiegamedev #wishlistwednesday #tbs #madewithunity
Spent a bunch more time on the adventurer management UI today, slowly progressing but man am I slow with UX stuff 😅. Nice to see it all coming together though and actually working in the game, still loads more to do though. #gamedev #indiedev #indiegamedev #tbs #madewithunity
A lot of new logic added to the adventurer management backend and UI. In view party we can now see bonds, and some stats. More to do in time but happy to have this info now being surfaced up :D #gamedev #indiedev #tbs #indiegamedev #madewithunity
One big time consuming thing I have been doing lately is my save/load game feature. Finally I have all the core classes and controllers working with saving and loading. Needs a UI but happy with that work finally working right on load :D #gamedev #indiedev #indiegamedev #screenshotsaturday
The market logic is now actually working and going into inventory and so on, same with black market. Good progress today :D Like what you see? Do wishlist :D (page needs work hehe) store.steampowered.com/app/4134790/... #gamedev #indiedev #indiegamedev #screenshotsaturday
Added in the resurrection section to allow the player to bring back recently deceased adventurers for a few, your only hope of avoiding losing your best adventurers! #gamedev #indiedev #indiegamedev #madewithunity #indiegame
Got my equipment detail panel working and using * as an indicator for glitched items (rare items with something off about them), think of them as items the Goddesses QA department missed and the player is the only one who can see them now :D #showmesunday #gamedev #indiedev #indiegamedev
Added in my Dark Guild logic, the players 1 stop shop for investing in questionable activities to take place during events like weddings and so on. Like others UIs, needs tweaks, but functional for now. Should lead to a few crazy stories :D #gamedev #indiedev #indiegamedev #indiegame
Playing with veronoi diagrams for representing territory control as overlays to actual world map. Needs more work but gives a nice clear kingdom border overview on world map and should help with starting location picking when done :D #gamedev #indiegamedev #indiedev #MadeWithUnity
Updated my notifications panel a good bit over past 2 days to be in line with new style. Added a log aspect too for previous ones, and some controls. Happy with the progress :D #gamedev #indiegamedev #indiegame #indiedev #MadeWithUnity
Added my take out loan and manage loan screens within the bankers guild! This will be an incredibly important tool to fund the adventurer guild. Needs a bit more colour and what not but functionally works, rather happy. #gamedev #indiedev #indiegamedev #showmesunday #indiegame
Bankers Guild screen is now up and going, giving players more options and insights to the finances of this world. Some more space to fill with other bits and need to bring a little more colour but great to have it working :D #gamedev #indiedev #indiegame #indiegamedev #showmesunday
Added my voice from afar character messaging, a form of early game advisor for the player. Only added a few interactions so far but nice to see it showing, feels like progress :D #gamedev #indiedev #screenshotsaturday #indiegamedev
Redid my royal court UI to be in line with other UI styles. Needs better icons and what not, but the player can now see who supports/doesn't support the guild and who has a dark secret they want to hide *cough* blackmail time *cough* :D #gamedev #indiedev #indiegamedev #screenshotsaturday #indiegame
Needs tidying up but got the rally screen mostly working now! A really important screen where adventurers and armies unite into a force to fend off the Demon Lord :D #gamedev #indiedev #indiegamedev #screenshotsaturday #indiegame
My guild overview page is now in place, providing a central place to get info on all aspects of the guild. Much more to add in future here but for a phase 1, I am happy :D Some good UI progress of late! #gamedev #indiedev #indiegame #indiegamedev
Added in multi party support to dungeons, so different parties can be at varying levels of progress in the dungeon, more screens to add but Dungeon is coming together :D #gamedev #indiedev #indiegamedev #turnbased #tbs
Very rough but finally got the dungeon party picker and a rough floor result UI into the game. Parties can now properly traverse dungeons! Its all rather exciting for me now to see this coming together :D #gamedev #indiedev #indiegamedev #tbs #indiegame
Made good progress today switching to a different, lighter UI style which allows more colour on icons and so on. More to do later but nearly at a point I am happy with for now :D #gamedev #turnbased #indiegame #indiegamdev #indiedev #tbs #ShowMeSunday
Really was not liking that dark sword art online UI I was trying to follow for in game menus, pivoting now to a more colourful parchment and icon approach, should make it all brighter and more readable hopefully, a lot of tidying still to do though :D #gamedev #indiedev #indiegamedev #turnbase #tbs
The latest dev build for the game is now recorded, yay. A lot of progress in the past 2 months. UI needs a lot of work but feel great seeing stuff coming together :D www.youtube.com/watch?v=fo69... Do wishlist if you like: store.steampowered.com/app/4134790/... #gamedev #indiedev #tbs #indiegamedev
Guildmaster's Quest v0.2 - Dev Build Recording
YouTube video by 4 Lakes Games
youtube.com