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@52crabs.bsky.social

a drawer! uploads infrequently. 🦀 52crabs.neocities.org

In Super Mario Bros.: The Lost Levels, green trampolines make Mario jump so high he goes offscreen for 6 seconds. By extracting his position values from the code, we can "zoom out" the stage and visualize his actual arc, which reveals just how absurdly high the jump is.

Jump Height: 1186 pixels (5 vertical screens)
Jump Distance: 900 pixels (3.5 horizontal screens)
Jump Duration: 360 frames (6 seconds)
Source: info: Jdaster64, supermariofiles.wordpress.com

A Bowser course select screen, long thought unused in Super Mario 64 DS, can actually be seen by performing an absurdly specific action: Yoshi must drown underneath the Hazy Maze Cave entrance. If his lifeless body floats up through the pool, the screen will be displayed.