Daniel Aagentah

@aagentah.bsky.social

Programmer and audio-visual artist, working with Ableton and JavaScript + founder of Rendah Mag. https://github.com/aagentah

hello friends; nw_wrld v0.6.0-beta just released. a few updates to the software: —Audio threshold meters now sync with the active track —Starter modules can be rewritten and replaced from the UI —New CubeGrowth module added for 3D visualisations —Expanded tests and CI improvements for reliability

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hello friends <3 nw_wrld v0.5.0-beta just dropped; officially as native application for macOS, Windows, and Linux. you can now use this as a piece of software without running it through a terminal environment. this is a huge step for the project as the number 1 request this past month.

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nw_wrld MIDI integration improvements: 1. simple note-name trigger: listens for any note name (C, D, E, etc.) regardless of octave 2. advanced mode: supports standard MIDI note numbers (0–127)

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working through some stabilisation & bug fixes for “nw_wrld”; there’s been some updates to how MIDI mappings work, specifically to cater for DAW users in Ableton, FL Studio, Reason, etc.

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the “nw_wrld” project allows users to write visuals using web-libraries as simple JavaScript files; with any complexities being handled by the runtime SDK. you can declare and use a combination of three.js, p5, d3, and many pre-defined methods for animations/camera/sequencing all out of the box.

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These modules extend an ongoing code-first audio-visual library. The project combines various web-technologies to document the capabilities of WebGL and data-processing in the new world. Everything you see is written in Javasript, and is capable of running in the browser.

Daniel Aagentah@aagentah.bsky.social · 2y ago

[_new world]//UNKWN.PRTCL — An embedded particle system inside D3.js, parsed in realtime via Ableton MIDI data. Technologies & Tags: #threejs #d3js #javascript #newmediaart #touchdesigner #audiovisual #creativecoding #techart