@adamswaab.bsky.social

I make things with pixels and code.

I'm starting off the year by tackling a few small problems that have annoyed me about my home for years. These are all easy-to-solve problems that I've been procrastinating on for years but have gradually made me upset every time I see them. Crazy to go so long with these small annoyances.

Another CG nebula, made in Houdini. Using custom volume solver to create internal gravity and pull the volume together into these nice structured threads.

Going through some old books and found this one that I picked up at a used book store around 25 years ago. I love these kinds of books because you can learn so much about how people lived back then. This is almost 800 pages and has EVERYTHING. The Amazon of the late 1800s.

1897 Sears Roebuck Catalogue

Over the past year, I’ve been trying to get better at Chess, with the modest goal of getting to 1000 rapid rating. (Currently stuck in mid 700s). It’s funny, because I watch some of the Gotham Chess game reviews, and it just seems so obvious, but I choke during games (tunnel vision, hanging pieces),

Nice little UI discovery inside Houdini today. I've been looking for quite awhile for a hierarchy view for object-level assemblies. Turns out the rig tree is capable of this - and even smart enough to filter out non-transformable nodes.

Bild

Solving a technical work problem at the end of the day is both gratifying and annoying. The urge to work another hour or two to see the implementation of the fix is craaazy strong.