Aidan Junior

@aidanjunior.bsky.social

Wishlist on steam: https://store.steampowered.com/app/4422410/Aidan_Junior/

Biggest inspirations behind Aidan Junior: Half-Life: In-game storytelling. Smash Bros.: Aerial combat and the core combat system. TMNT: Shredder's Revenge: Retro beat 'em up action and fast-paced gameplay. What game inspired you?

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The demo later this year needs checkpoints. Conduit Crystals have been collected by the island's inhabitants. They glow when a highly sensitive being walks by, lighting up blue for Tide or red for Surge. They're checkpoint objects but we love giving even the smallest gameplay systems their own lore.

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