This demo was made WITHOUT a game engine. My multiplayer first-person shooter game, named "Hyacinth", was written using C++, Vulkan, and Nvidia's PhysX. You can read about my authoritative game server implementation at: ajnkrishnan.me/blog-posts/h... Project GitHub: github.com/AKris0090/Hy...
Arjun Krishnan
@ajn-kris.bsky.social
Ex-SWE Intern @ SIE - PlayStation. Engine / Graphics / Systems Programmer. I love writing custom game engines. https://ajnkrishnan.me Looking for work in game development.