This is what I call my "shmoovement-in-progress" #gamemaker #gamedev #indiegames
Alan - Fool’s Metal
@alanpickled.bsky.social
New Zealand indie game dev. Making the game Fool’s Metal, a cartoony platformer where you smash your way through destructible levels. https://store.steampowered.com/app/4523390/Fools_Metal/
my totally digital game is starting to feel like a real and tangible game now that’s there’s a crusty low-res promotional A3 print of it.
do you think there's anyone out there who likes Pizza Tower but doesn't like pizza?
Tried to take a week off working on the game. Instead, I made some new mega silly boulder death animations. #gamemaker #gamedev #indiegames
Trying to do the "systemic gameplay" thing here. #gamemaker #gamedev #indiegames
Feedback heard. I've redesigned the main character's clothing to be more modest.
It's becoming a game about kicking things, isn't it... #gamemaker #gamedev #indiegames
I threw away last week's biome and replaced it with a new palette and new sprites. Honestly, it seems throwing away things I've made is like half the process... #gamemaker #gamedev #indiegames
If you can see it, you can very much destroy it #gamemaker #gamedev #indiegames
dropped a new funky Fool's Metal trailer (the game with the big guy destroying entire levels with his overwhelming presence) #gamemaker #gamedev #indiegames
Playing around with a new biome with a new palette. Keeping all the same destruction of course. #gamemaker #gamedev #indiegames
Time for some new explosions art #gamemaker #gamedev #indiegames #pixelart
Been working to make sure everything interacts with absolutely everything. #gamemaker #gamedev #indiegames
Making games is all about combining one stupid idea that shouldn't work with another stupid idea that shouldn't work. Point in case. #screenshotsaturday #indiegame #gamedev
Any more mechanics I should steal from Raiders of the Lost Ark? #gamemaker #gamedev #indiegames
Experimented with new attack animations this week. #gamemaker #gamedev #indiegames
Enough destruction for one week. #gamemaker #indiegame #gamedev
This whole "domino" mechanic thing has really made making levels fun again. #gamemaker #indiegame #gamedev
Been toying with a new “domino” mechanic. At least that’s what I’m calling it for now. #gamemaker #gamedev #indiegames
Imagine this …but like with Crash Bandicoot music. That’s the vibe I’m going for. #gamedev #gamemaker
A humble first attempt at a trailer for my big fella break things game Fool’s Metal. Will keep iterating constantly over time and always in search of feedback. #gamedev #gamemaker #screenshotsaturday
Toying with unconventional environment manipulation stuff in Fool’s Metal. Players always understand they can break/explode anything, harder to wrap head around hooking and moving things around. #GameMaker #GameDev
Was starting to feel a bit creatively tired working on Fool's Metal so I decided to try make things that are just silly and fun for a bit. So now, you can turn into boulder. #GameMaker #GameDev
Still early days but I feel like I’m ready to start sharing what progress is looking like on my new game, Fool’s Metal. #GameMaker #GameDev
Got two games promoted in the Made in New Zealand 2025 Steam event this year. Fool's End 50% off for the week (it's biggest sale ever), and the messy Infernal Cleaner splashing around in there. Both proudly made here in Auckland NZ. Cool to be involved alongside so many sick NZ-made games. Chur.
Our cursed janitor simulator Infernal Cleaner has escaped the dungeons of Hell and made it into the ANZ Indie Showcase tonight. Cheerio.
By decree of Hell’s management, Infernal Cleaner has been scheduled for mandatory viewing in the ANZ Indie Showcase tonight, thanks to @theindiebrew.com.au. Steam duty continues all weekend. Attendance required.
This is a first. Was wondering how far Infernal Cleaner gameplay could push it before the social media censor hammer smacked down. Guess I know now. #indiegame #gamedev
Thought it'd be fun to try remake my apartment's patio tiles in Substance Designer this afternoon. #gameart
Began sculpting a rock material in Zbrush today for my next environment piece. Very therapeutic way of creating stone materials. Will update progress on the environment here as it starts becoming a real piece...
Finally stopped tinkering and decided my new environment piece was good enough to share on Artstation. www.artstation.com/artwork/8BnReO #gameart #unreal #indiedev