Alepacho

@alepacho.bsky.social

Indie game developer, probably My website: alepacho.ru

I’m so glad that there are some events dedicated to #gamedev at my small city. These events are a great opportunity to showcase the hard work people have done. But the more important thing is to get the feedback, especially when the event is offline.

Is there any programming languages like C, but more… portable? Like a small language with the same features (maybe except pointers, but with references) and you can write your own backend for a specific CPU. That’s basically what I am looking for right now.

I see people really hate when someone uses AI in the game development, especially in art. Some of the arguments are fair enough. Nobody wants to listen/watch a natural AI-slop, mostly because it has no “soul” or just looks bad. It’s kinda obvious. But what about using AI for code writing?

I love #wren. It’s a good scripting language. But I also love types (like TS) and it would be really nice if someone would make a typed version of wren. Yes, just like JS and TS. I know that @luxeengine.com already made this, which is great, but not open to everyone (as I know).

I don't understand one thing: how do people make some stuff without the reference from another things? All my projects get inspired from another artwork I, personally, like. Making something really unique is very rare nowadays.

Every time when I start using Unity/Godot as an engine I start feeling some disgust of it. By years of C/C++ programming I realized, that it's much easier to use DIY engine for games, because I have full control of what I do.

Where do you get the idea for the game you want to make? I know that, mostly, people want to make some already exist game or even two, just like combine it together and whoala or something like that. But, seriously, how do people get the unique ideas? #gamedev

The hardest thing in Gamedev is to stay focused on a project for a long period of time and don’t get burned out. Many of my projects got cancelled due to loss of interest (sad). But now I learned that I should take a more thorough approach to development. At least to think through design document.