Alexander Gustafson

@alexandergustafson.bsky.social

Alex is an award-winning film, game, and cover Illustrator, concept artist, and sculptor. No AI. Clients include Mountain Dew, Microsoft, Orbit books, Universal Pictures, Monty Cook Games, Dnd, and many more. www.illustratedpixels.com. Available for work

Finished the Zerg Hydralisk from the Blizzard game series StarCraft. 14 inches tall in monster clay hard. The Hydralisk is a range unit the design of this one bring some of the StarCraft one head plate design into the more detailed body from StarCraft 2. The teeth are made from polymorph.

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Finished the Zerg Hydralisk from the Blizzard game series StarCraft. 14 inches tall in monster clay hard. The Hydralisk is a range unit the design of this one bring some of the StarCraft one head plate design into the more detailed body from StarCraft 2. The teeth are made from polymorph.

Because we talked about it so much this week guess what I'm making along with the dragons 😈 SPINOSAURS AEGYPTICUS!!!!! They are just about 24 inches posed I'll also be documenting this build for teaching others later on. The build with be fairly actuate with some liberties in texture and rendering.

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I'm tired of actors like Ben Affleck Insinuating that vis effects,illustration, concept art and animation are laborious and less creative and it being ok to have them be replaced by AI. The acting community has done a very poor job of standing with the the creatives that make what they do possible.