Open-sourced my implementation of AlphaZero and various other MCTS policies to play Tetris. In contrast to other Tetris-agents, this implementation does *not* rely on observation- or action-space simplification. It trains an agent with the same information a human has. github.com/Max-We/alpha...
GitHub - Max-We/alphazero-tetris: An implementation of AlphaZero and MCTS with neural networks for Tetris
An implementation of AlphaZero and MCTS with neural networks for Tetris - Max-We/alphazero-tetris
github.com