@ander-hominem.bsky.social
Here is how game actually works so far. Video is just 10 minutes of me driving and using different features, so I couldn't upload it here natively #pixelart #gamedev #blockbench #godot www.reddit.com/r/godot/s/aN...
From the godot community on Reddit: I'm getting somewhere with my vehicle farming game :)
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I'm trying to make vehicle shop interface, so far its a little confusing, but I'm getting somewhere
So this is how the interface looks like, in the future I will add some other elements, for example a minimap #pixelart #gamedev #blockbench
Not fully complete, but that roughly how indicator panel will look for tractor, truck, and harvester game still doesn't have many mechanics for some of those indicators, so they are kinda placeholders for future #pixelart #gamedev #blockbench
My other project that can't leave my head, Prusa Mini trasformation into a box, with maximun reuse of parts, and no need to change firmware #prusa #3dprinting
This is awesome, now all machines can be loaded and unloaded, harvester can collect and place straw, and load machines The only thing, that so far there is next to no visuals for all that, the harvester doesn't even have a reaper mesh connected :D #Pixelart #Gamedev #IndieGameDev
Redoing a lot of stuff, but now finally got system for switching between vehicles multiple vehicles
More testing my modular house asset pack. This is topology I'm getting, considering that it's LOD0, it should be fine, I'm not sure if I will bother with LOD1+ #Blockbench #Pixelart #Gamedev
Doing first testing of my 3d tile map, I like it so far, tho making big map probably would be tedious
Did those textures like a year ago, still like how they have that 3d-ish look I'm preparing to create first test map #pixelart
So I was way to invested into making tracked vehicle system in engine, so forgot to post it, but I did finished those tractors, took me like 36 hours for both #Blockbench #pixelart
Tracked vehicle animations #Blockbench #Gamedev #gamedevelopment #pixelart
I'm gonna test new #Blockbench update by making those tractors, very exited to see whats was changed
That's a big truck :) #Blockbench #Gamedev #gamedevelopment #pixelart
Next I will take some rest, and after that I'm gonna test my new system on this truck, and after that I want try to make some tracked vehicle #Blockbench #pixelart
Finally, this is trailer with my new "no rigging" system, I think its more that enough for my needs #Blockbench #Gamedev #gamedevelopment #pixelart
Can't show it right now, because I want to finish other trailer stuff first, but I achived success with my "no rig" suspension