Anderson Mancini

@andersonmancini.bsky.social

Creative developer from Brazil 🇧🇷 CTO @neotix. XR / AR / VR Three.js evangelist and teacher.

New Job Opportunity Alert! 3D Foundation Engineer (Contract - Remote) We're building the future of Civil Engineering SaaS with cutting-edge 3D visualization. Own the architecture using React Three Fiber and WebGPU to handle large-scale spatial data (GIS, BIM, Point Clouds).

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Working on my own gem renderer with a custom refraction material in TSL for #WebGPU, combining Screen Space Reflections + SSGTAO for superior results, as this allows diamonds to generate reflections on the metal mesh. The performance is incredible, even on gems with over 200 diamonds.

Finally found some time to optimize my #threejs WebGPU architecture visualization project for mobile devices. It was also accepted as a nominee on awwwards and is now up for voting there. If you are nearby, check it out:https://www.awwwards.com/sites/3d-webgpu-archiviz

Live link : planpoint-webgpu.vercel.app My new #threejs project is live. WebGPU + SSGI + SSR + SSAO + SSS + DOF + Chromatic Aberration + Octahedral impostors = happiness haha. 1 million triangles and 25.000 trees, with all PP effects, running at 60 FPS, under 10mb download 😊

WebGPU Building Demo - Planpoint

Experience native Screen Space Global Illumination (SSGI) with WebGPU and React Three Fiber. Watch real-time color bleeding, dynamic emissive lighting, and realistic light bounces in an interactive 3D...

planpoint-webgpu.vercel.app

Update on my new #threejs project, Lumen Decor Studio. With SSGI+SSR in action, clients can visualize, in real time, how light can influence a room's decor and how the chosen colors blend with the light to create a cozy atmosphere. Next step: color selection behavior😍