AnderssonKev

@anderssonkev.bsky.social

Unity Freelancer (Level Design + Programmer) - kevin@whykev.com Game Developer at WhyKev - https://whykev.com/ Making PaperKlay @paperklay.bsky.social GoMechaBall | TaniNani | Hoplegs | Alwa's Awakening | Alwa's Legacy | Flipping Death | Zombie Viking

✏️Happy #PortfolioDay! 🎏 I'm JD, a pixel artist and game developer! I've worked on a handful of games, most notably Shovel Knight DX as a character animator. ⭐I'll be open to new Game Dev opportunities in the following months, send me an e-mail if you're interested. 🧠 jdzombi.commissions@gmail.com

A pixel art mockup featuring tiles I made for "Rotunda". A treasure room featuring golden a golden floor, doorway, pillars, and mounds of treasure are shown. The main protagonist, a faceless elf in a cloak stands in the center of the pathway.A pixel art rendition of Bulbasaur watering a Budew in a garden of flowers.A pixel art rendition of a magnemite sleeping in a field of vines and flowers. It is rusted, basking in the sun, with a happy expression. Forget-me-nots are growing in the corner.

Learning (or understanding) procedural animations was the goal for this holiday break. I'd say I've got a better grasp, there is some duct tape going on and I'm sure it can be better structured. But I'm happy where it's at right now. I guess next up is making the enemies more interesting.

I'm tempted to never put the game on sale again. Brings in a flood of negative reviews, one thing that everyone seems to think. The game is too easy... I'm very tempted to go over the entire game and make it more of a challenge.

🔴 There might be a new scam going around for indie devs 🔴 Normal Scam: Use almost identical email with correct links (using a capital i when it should be a lowercase L in the email) Now they might faked entire channels and bought followers (but google shows NO content at all)

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I haven't played games like this since I was a teenager, after PaperKlay I got more into just playing for fun. This year I've finished - Ratchet & Clank: Rifts Apart - Undertale - Planet of Lana - Cult of the Lamb - Guild Wars 2 Expansions - Astroneer Currently playing Eastward and Dishonored 2

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I think I'm romanticizing releasing games on phones. I get these short phases where I design some small game and then go "yeah that would've been fun to make". Like I know I enjoy making games more than releasing and selling them but for some reason I can't ever go for it.

Got my first negative review in a good while for PaperKlay. Also grateful that it still sells even outside of discounts! 🙏 If you've enjoyed PaperKlay but haven't left a review, please do! It helps! 😊

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After the release of PaperKlay, I've played A LOT more games. I'm genuinely playing games for fun in a way I haven't done in the past 14 years. Not for research purposes, I've even gone back to old games I said I would finish. In a sense it's scary since I'm not working on games as much.