Antonio Cappiello

@antoniocappiello.bsky.social

Mobile App Operator | 5M+ Downloads | Founder @ Selanto Apps | Pricing & Monetization Experiments (PricePush)

Localization detail from an ASO panel that I keep thinking about: Red is a lucky color in China and bad luck in Korea. The number 4 is unlucky in parts of Asia. Same screenshot, opposite reaction, one border apart. "Just translate it" misses all of this.

Bild

I watched a dev explain why he ignores the price the store auto-fills for other countries. He raised his US price and the store turned a foreign price into 32.99. He shipped 29.99 instead. It converted better. The store does the math. It does not do the rounding that a buyer's brain wants.

One outreach DM ended with an indie dev pulling her app account offline and changing her real name. She wasn't a scammer. She paid a creator for a promo, the creator decided otherwise, and told an audience to come find her. We forget the people on the other side of the screen are real.

Free ASO trick: Your App Store listing is one of the most authoritative pages your app has. It's on Apple's domain, so search engines weight it heavily. Add a Q&A section to the app description. Chatbots love grabbing Q&A. Costs nothing. Just edit the description.

Watched a solo founder break down a 3-month pricing test on his app. The setup is worth stealing: - 50/50 split, every country - US/CA/UK prices held fixed (already right) - only secondary markets re-priced to local purchasing power