APIN59

@apin59.bsky.social

Hi, I’m APin59,Rukai ( Taiwanese Native) , Non-Binary , Trans , Former Art director of《 家有大貓 Nekojishi 》 I quit my job, so I can dedicate my time to develop my very own game. Support the development of my game http://patreon.com/APin59 https://x.com/APin5

Thanks to @HoshinoRinshinshi for the commission & thanks to my partners! 🤝 Drawing this while listening to the music fest livestream was such an immersive experience. I love stories with strong narrative depth—it's my favorite thing to paint! ✨🎨 #Commission #furry

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I finally joined the charity sketch event at Infurnity, Taiwan’s furry con! I offered quick portrait sketches—about 10 mins each—hoping more folks could get one. But I only managed five in an hour… Sorry to those still waiting QQ Big thanks to the friend who brought a signature board—brilliant idea!

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【Commission】 Summer’s the perfect time to enjoy the beach!😉 You can support my creations. The link is in my bio. Thank you!

This is a practice piece for a charity fundraising event. I’m still waiting to hear if I’ll be selected as one of the participating artists.

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Game Devlog #63 Water element: when mixed with others, it adds offense and grants a shield. Makulu’s abilities—done! Not final; subject to change. See what’s new—link in my bio.😘

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Game Devlog #62 Following the previous introduction to the fire element, This time I will introduce the abilities of the wind element. Check out my link to see what's new. Link in my bio 😊

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【委託單】 2025年新版價格表出爐! (價格不變,更新海報麻豆兒W) 任何想要委託的人 可以私訊X安排訂單 >W<~!

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【Commission 】 The 2025 commission price list is out! (Well, the price hasn’t changed at all. But the poster boys have changed a bit W) Anyone who wants to commission You can private message X to arrange the order >W<~! The X link is in my bio. Thank you!

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【Commission】 for Kalash Lizzeh (FB) Makulu loves to stroke and play with his own big tail. Let's take a look at what the reworked 'Makulu' has changed! The link is in my bio. Thank you!

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After the New Year holiday, Team members are returning to work. We've invited Dakawolf, in charge of programming, combat design, and level design for 【Island of Furmosa】, to share some insights. You can know what he said and see the finished picture on my Patreon. www.patreon.com/c/APin59/posts

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