Just a small reminder that Ship Miner, the almost relaxing mining game (with some combat) is still here!! And now with New Ships!!๐ค Coming to Early Access in Nov!!
Ariel Coppes ๐ Ship Miner ๐๐ฎ Wishlist on Steam ๐ฎ
@arielsan.bsky.social
Indie Game Dev making โจShip Minerโจ(on Steam Now!!) a 1bit pixelart mining game ๐ฎ Previously senior engineer at Ironhide Game Studio https://store.steampowered.com/app/3113690/Ship_Miner/ https://arielcoppes.dev - Devlog
Did a small blogpost about adding new ships to Ship Miner: arielcoppes.dev/2026/07/15/m... hope you like it :)
arielcoppes.dev/2026/06/29/r... did a small blogpost about the impact of LAGS showcase on Ship Miner wishlists and also about current roadmap to early access.
Roadmap to Early Access and LAGS impact
Early access release date for Ship Miner has been announced but what is the current state? and what about the plan to get into it?
arielcoppes.dev
Ship Miner duplicated Wishlists ๐on Steam and reached 8000!!! Thanks so much everyone!! And specially @lagshowcase.bsky.social Demo available on Steam right now!!
Ship Miner has a EA Release Date!! Here is the announcement trailer!! I worked really hard on that trailer, had to learn davinci resolve and recorded and edited like one hundred videos. Really proud of the result. Likes and retweets are really appreciated!
Hey all! Ship Miner is participating in the Latin American Games Showcase 2026 edition!! There will be a stream showing all the selected games and there will be a new Ship Miner exclusive trailer and some important news!! Tune in the stream at 2pm PT!!
Ship Miner was selected to be part of the Latin American Games Showcase โ Summer Game Fest Edition 2026 @lagshowcase.bsky.social The fest will start on June 4th - 2PM PT. #LAGS2026
Ship Miner reached 4k Wishlists on Steam!! ๐ฅณ Thank you so much!!๐
I was testing a new cheat to validate some numbers and I believe I created the Super Space Vacuum Cleaner PowerUp in Ship Miner.
โ๏ธ The Latin American Games Showcase returns to @summergamefest.bsky.social on June 4 at 2 PM PT! โข 9 world premieresโจโข 15+ release date announcementsโจโข Major updates from some of the biggest games in the region! Get your wishlists ready, Summer Game Fest is about to get tropical ๐ด
Just sharing a Gif of the Day :) Ship Miner is an action roguelike game about mining asteroids. Add it to your Steam Wishlist NOW! (pleeeease xD)
Ship Miner is a relaxing mining experience that merges combat elements and 1-bit pixel art aesthetics. Can be optionally played in teams (I play with my kids) of 2 to 4 players now (currently in private beta). Add to your Steam Wishlist or join the private Playtest!!
It's been a while since I do a semi technical blog post but here I am, sharing my second part of the "how I use ECS in my games" series (in 2.5y I will write the 3rd part xD): arielcoppes.dev/2026/03/29/d... If you are using ECS, would love to hear your thoughts. Thanks for reading!
Design decisions when building games using ECS II
This is just the second part to the โDesign decisions when building games using ECSโ since I have new patterns that I want to share.
arielcoppes.dev
Testing some basic/naive visual ideas to differentiate ship for when the player unlocks new ships, find other NPC miners in the galaxy and/or for possible local coop (not defined yet)
The Galactic Mining Corp can always send more miners to to do the job... or die trying... (I was just testing a possible respawn sequence for Ship Miner)
Ship Miner is participating in the Tiny Roguelikes event! #TinyRoguelikes weeeeee! store.steampowered.com/developer/ro...
Tiny Roguelikes Event 2026
The first edition of a new event series celebrating small ideas, big replayability, and endless runs. At Rogue Duck Interactive, we love roguelikes. Our very first hit game was a roguelike called Dice...
store.steampowered.com
INCOMING NEWS! ๐ค NEW PLAYTEST UPDATE: Select destinations with good and bad modifiers that change the Gameplay. ๐ฅ For new readers, SHIP MINER is a relaxing mining game with retro aesthetics, you can PLAY THE DEMO or ADD TO YOUR WISHLIST the game NOW on Steam! ๐
Some time ago I made a selection history plugin, here is a reminder that it exists. It also comes with a favorites window for things you want always there. Both support drag & drop to/from scene/hierarchy/etc. #unity #unity3d #unitytips github.com/acoppes/unit...
GitHub - acoppes/unity-history-window: A simple selection history window for Unity.
A simple selection history window for Unity. Contribute to acoppes/unity-history-window development by creating an account on GitHub.
github.com
Happy new year!!! ๐ป I hope this is the year for Ship Miner release! ๐ For those who don't know, Ship Miner is a relaxing mining experience that merges combat elements and 1-bit pixel art aesthetics. Demo available on Steam! ๐ฅณ
Every year I take some time to write a review about it and my expectations for the next one personally and for my projects. I mention both Cleared Hot and Ship Miner in my review, here it is if you want to read it: arielcoppes.dev/2025/12/26/r...
2025 summary and my expectations for 2026
The end of the year is approaching and I have made a summary of what happened during 2025 and what to expect for 2026.
arielcoppes.dev
Ship Miner has 3k wishlists on Steam! ๐คฏ Time to celebrate with a gif ๐ป Thank you so much! ๐ค
โI am so bored by AI. One of the things I love about the theatre is AI canโt do it.โ Ethan Hawke is a dude ๐๐ป
Cool! I added this line to PancitoMerge's credits a couple weeks ago, glad to see many others are pushing the same idea in different ways.
Indie game developers have a new sales pitch: being โAI freeโ
I'm a Solodev here making a minimalistic pixelart 1bit miner game by the name of "Ship Miner" Gather minerals, improve your ship and survive threats. Demo available on Steam right now!
It's live! ๐จ Cleared Hot has launched into Steam early access !! ๐๐ฅ We are thrilled with the response so far. Thanks to everyone who has been playing, sharing, and giving us feedback. ๐ Play it now on Steam: store.steampowered.com/app/1710820/...
When you start playing being a gamdev and decide to implement your own pathfinding solution (because you know, there are not 100 already), instead of making the actual game xD. I promise having path finding will make sense in the game later.
After years of building, itโs finally happening ๐คฏ Cleared Hot launches into Steam Early Access on Nov 20, 2025! Can't believe I just typed that. Only 3 weeks away ๐ฎ Any help sharing is appreciated โค๏ธ ๐ฏ Wishlist on Steam: store.steampowered.com/app/1710820/...