Arkenhammer
@arkenhammer.bsky.social
Developing Icaria, a programable factory game in an open voxel world. Wishlist and find our demo on Steam https://store.steampowered.com/app/2613890/Icaria/
I've wanted to animate the lander actually landing at the beginning of the game for years now. Today was the day. Knocking off more things on the list to get to 1.0. #gamedev #indiedev #ScreenshotSaturday
More work on Icaria 1.0 #gamedev #indiedev #ScreenshotSaturday
Working on finishing up the Icaria story in anticipation of 1.0. #gamedev #indiedev #ScreenshotSaturday
When searching for a name for our next game I found this: www.linkedin.com/company/10x-... which is just the kind of attitude we are trying to parody. I also found a post on Reddit suggesting that 10X Factory is a scam. What are the odds?
10X Factory | LinkedIn
10X Factory | 540 followers on LinkedIn. 10X Factory is the fastest-growing entrepreneurship group in the world, connecting entrepreneurs throughout the world over Slack. Our community of members repr...
linkedin.com
Here's @sarahtaber.bsky.social using farm economics to explain why LLMs are so popular in Silicon Valley. They feed the dream of trust fund babies that they don't need talent to be successful, only money.
It's officially up on the youtube
I made a quick video summarizing the new features in Icaria Update 2. #icariagame #gamedev #indiedev #ScreenshotSaturday www.youtube.com/watch?v=EHBH...
Icaria Update 2 Features Overview and Demo
YouTube video by Icaria
youtube.com
Our next update is getting closer. Here's some more fun with our new enemy(ish) plant, Husk. #icariagame #gamedev #indiedev #ScreenshotSaturday
WIP: A new challenge targeted for the next update of our game Icaria: the Husk defends its territory by draining power and using it to grow. As it is a programming game, the attacking drones are fully automated. #icariagame. #gamedev #indiedev #ScreenshotSaturday
First feature for our next update: I moved the command bar to the bottom of the screen (like the build bar I did earlier) and then put the script editor in a movable and resizable window. #icariagame. #gamedev #indiedev #ScreenshotSaturday
youtu.be/ReKH838XPao My first every voice over YouTube video. Would have been better if I had gotten it out when we launched the update, but this ended up being mostly a learning exercise. #icariagame #gamedev #indiedev
Icaria Update 1 Feature Overview and Demo
YouTube video by Icaria
youtu.be
Messing around with a multi-layer base using our new sloped conveyors in #icariagame. #gamedev #indiedev #ScreenshotSaturday
We're participating in the Steam Automation Festival this week. Valve gives us this promo art but lordy is it difficult to work with. Nothing I've got looks good against their background.
Getting ready for our first major update coming to #icariagame on Monday July 14. #gamedev #indiedev #ScreenshotSaturday
The biggest new feature in #icariagame update 1 is blueprints; copying builds within a save, between saves, and exporting them as a string to share with your friends. #gamedev #indiedev #ScreenshotSaturday
Working on #icariagame Update 1 where conveyor can climb hills and jump over canyons. #gamedev #indiedev #ScreenshotSaturday
We created an Indie Den starter pack! We want to add as many of our community members as possible, so reply to this post to be added! 🤩 All I ask is that you follow us and some of the awesome accounts already on the list 💛 #startpack #indiedev #indiegame go.bsky.app/6jBtiB4
@techconnectify.bsky.social Just watched your video on DVD Closed Captioning. DVD supports closed captions because it is an extension of the MPEG-2 video standard which, in 1996, was how a live broadcast from WGBH in Boston made it to KQED in San Francisco.
Hey, want to comb through hours upon hours of raw live-action footage from the Myst games (including oodles of behind-the-scenes b-roll and interviews). Just click the link below the video and you can do that. Holy crap.
The creators of Myst series (@cyan.com) saved hundreds of video tapes from the making of their iconic adventure game franchose. We helped preserve them. Here's what we found.
Took a little longer than expected but it's live now. Launch into Early Access is April 28, 2025! store.steampowered.com/app/2613890/... #indiedev #gamedev
Icaria on Steam
Icaria is a robot colony builder where everything can be programmed. Build factories, design logistic networks, terraform the landscape, and explore an unknown alien world.
store.steampowered.com
We are announcing our EA release date Tomorrow. Last week I did a full playthrough starting from a new save through to the end of the tech tree on a near-release build: around 30 hours total in game. It's not a small. #gamedev #indiedev #ScreenshotSaturday
Did a first pass playthrough of the content we have ready for EA. 24 hours start to finish seemed a bit too much given that there is more to come so we're rebalancing. We'll still end up with 20+ hours on release but the progression will be smoother. #gamedev #indiedev #ScreenshotSaturday