SULLY 🎨

@artofsully.bsky.social

🎮🎸 Indie Game Dev + Guitarist! 💼 Senior Tech Artist @ Mojang / XBOX links.artofsully.com

I'm finding n64-era stuff so fun rn. working on my new game project and vertex painter tool, listening to old game soundtracks and looking at old-school game manuals just fills my soul with so much joy lol Seeing others create stuff in the same style is so cool too!

summer vacation time! 🌴 gonna play some new games, hang with some friends and work on a lot of the cool projects i have going on! (can finally ship my unity vertex painter tool lol💀)

ok well it took all day but i've added functionality for painting NORMALS inside the unity editor! now if your model comes in and you don't have a hard edge to paint split vertex colours on you can just author them yourself! getting it to not blow up UVs was a challenge lol

this originally started out as a bug but then i figured - why not let the user swap between painting all shared hard-normal verts at once OR individually for crispier edges! (actually so happy with the radial segments that rotate to match the position of each vert face lol 🥵)