The ASWF community continues to grow with three new members! We are pleased to welcome CIQ as a Premier member, Evercast as a General member, and the Rochester Institute of Technology as an Associate member.
Academy Software Foundation (ASWF)
@aswf.io
The home for open source development for VFX and animation across the motion picture and media industries. ASWF projects include MaterialX, OpenColorIO, OpenEXR, OpenVDB, OpenTimelineIO, Open Shading Language and more. www.aswf.io.
🎬 We're getting ready for a great week in LA! Not only are we putting on AlmaLinux Day: LA and attending #SIGGRAPH2026, you can also find us at @aswf.io's #ASWF. Join us there for great sessions and Birds of a Feather sessions! More info: https://hubs.la/Q04pnY_z0
Thank you to our Platinum sponsor @autodesk for supporting Open Source Days! Autodesk has long been part of our community, contributing directly to ASWF projects like OpenColorIO, helping shape the color pipelines used across the industry. 📆 July 19-20, Los Angeles Register at hubs.la/Q04ppTNd0
Ahead of SIGGRAPH and ASWF Open Source Days, make sure to check out AlmaLinux Day: LA on July 18! : 10:00 AM – 5:00 PM. The afternoon features a session on our new ASWF Wayland for Artists Working Group led by Nick Cannon and Jean-Francois Panisset! Register at: almalinux.org/almalinux-da...
Our members DreamWorks Animation & Canonical recently collaborated to build a new Snap installer for MoonRay, providing a quick & easy way for Linux users to get MoonRay up and running. Read more ⬇️, and join our MoonRay BoF at SIGGRAPH this Monday, July 20 at 11:00 AM PT! www.aswf.io/blog/dreamwo...
DreamWorks and Canonical Develop Snap Installer for MoonRay – ASWF
aswf.io
The DigiPro Conference 2026 is this this Saturday 18 july! Engineers, scientists, artists, and filmmakers share ideas, insights, and techniques that bring innovation to real-world production. Check it out: digiproconf.org
DigiPro 2026
DigiPro 2026. The Digital Production Symposium
digiproconf.org
Want to support the industry we all love but not sure where to navigate during SIGGRAPH? ASWF's Diversity and Inclusion Working Group has you covered. Check out these highlighted events and lend your voice to uplift Diversity and Inclusion efforts! Which events are you attending? See you there!
🎥 Open Source Days it's in 6 days!! Don't miss the leading event of OSS software for visual effects, animation, and digital content creation. The schedule is packed with amazing talks, including "Building Studio-safe AI Open Source Workflows" from Collin Dutter. 🎟️ Register lnkd.in/eX3vQWk2
Don't miss the talk "Adopting Open Standards: Blender’s Journey on Supporting OpenPBR" with Sebastian Herholz & Francesco Siddi, from Blender. They will discuss the challenges they faced during the adoption of OpenPBR support, including discrepancies between their OSL backend. bit.ly/4w2xMro
It's officially go time 🎬 The Birds of a Feather schedule for Open Source Days is live, Monday, July 20. OpenEXR, MoonRay, MaterialX, OpenColorIO and more all day long. Don't forget: you'll need a SIGGRAPH badge to get in. Plan your day: osd2026.sched.com #ASWF #OpenSourceDays #SIGGRAPH
Open Source Days 2026 Schedule
Check out the schedule for Open Source Days 2026
osd2026.sched.com
Excited for Open Source Days from the Academy Software Foundation! Join DCS General Manager Gary Keller for his lightning talk: "The State of Lens Metadata in VFX." He'll introduce an open industry survey tracking where lens metadata breaks down between set and VFX. Check it out: bit.ly/4v8hNqe
We are looking for speakers for our upcoming ML WG Tech Talks! Working on something exciting? Have an experiment that failed, but it was interesting and surprising? Come share your experiences with the Machine Learning ASWF community! Fill out this form: forms.gle/KZjMEyZw34Gh...
We just launched the Wayland for Artists Working Group alongside the VES Technology Committee 🖥️ The Linux X11→Wayland transition has big implications for VFX and animation workflows, and we're bringing the industry together to figure out the path forward. Read more: bit.ly/4uXSrLE #ASWF #VFX
Excited to announce our new Wayland for Artists Working Group! As the Linux desktop evolves to replace its legacy X11 display system with Wayland, this group aims to understand the impact on VFX & animation workflows, and to plan the best path forward. Read more here: www.aswf.io/blog/academy...
DreamWorks CTO Bill Ballew is opening #OpenSourceDays with the story of MoonRay, how a studio renderer "broke out" and became an open-source project with ASWF 🎬✨ July 19 in LA. Check out the schedule 👇 don't miss it! events.linuxfoundation.org/open-source-... #ASWF #VFX
ICYMI, the full schedule for this year's Open Source Days is live! Taking place in Los Angeles (with a virtual option) on July 19-20, this is our hallmark annual event. Check out schedule highlights on our blog and be sure to register! www.aswf.io/blog/aswf-op...
Ever wish you could search a shot library by vibe instead of filename? 🎬 ASWF's latest ML Working Group talk covers exactly that, Juan Buhler (from Sony Pictures Imageworks) talks on using embeddings for semantic asset search across images, audio, and video. bit.ly/43HfNKv #VFX #MachineLearning
The Open Source Days 2026 schedule is live! 🎉 July 19-20 in LA, a full day of open-source VFX and animation sessions, plus keynote speaker Bill Ballew – CTO at DreamWorks. Check it out: events.linuxfoundation.org/open-source-... #ASWF
We're honored to be nominated for a CEDEC AWARDS 2026 Excellence Award! If you're a CEDEC attendee or speaker, your vote counts. Thank you to everyone in our community who makes this work possible. cedec.cesa.or.jp/2026/event/awards 🎉 #ASWF #OpenSource #VFX #Animation
Join us for "Embeddings Based Search," a talk on asset discovery that moves past keyword matching into semantic similarity. We'll dig into how high-dimensional vectors (embeddings) map visual, audio, and textual data into a shared multimodal space — where proximity equals meaning. bit.ly/4oz6Bl4
The Open Source Days CFP closes Sunday, May 24 ⏰ If you're building something the VFX and animation community should know about, get your submission in before the deadline. We're expecting 500+ attendees at this year's event www.aswf.io/dev-days/ #ASWF #OpenSourceDays #OpenSource
Open Source Days is July 19 in LA 🎬 We're looking for speakers from the VFX and animation open-source community! The CFP is open now and closes May 24. Apply here: www.aswf.io/dev-days/ #OpenSourceDays #OpenSource #VFX
That's a wrap on Dev Days! Thank you to everyone who contributed last week, and especially those who came out in person in LA or Vancouver. Twice a year, our community gathers to work on ASWF projects together. Next one is Sept 17. www.aswf.io/dev-days/ #ASWF #OpenSource #DevDays
We're thrilled to welcome MoonRay, DreamWorks Animation's open source production renderer, as our newest hosted project! DreamWorks Animation's CTO Bill Ballew will give the keynote at our annual Open Source Days event, July 19, to discuss MoonRay's journey. More here: www.aswf.io/news/moonray...
The Open Source Days 2026 CFP is open 📢 Built something? Solved a hard problem in production? We want to hear about it. Talks range from 10 to 30 minutes. CFP closes May 24, event July 19 in LA. events.linuxfoundation.org/open-source-... #ASWF #OpenSourceDays #OpenSource #VFX
Dev Days is tomorrow (May 14!) and it's not too late to join. Pick an ASWF project, get mentorship from maintainers, and contribute to the open-source tools behind some of your favorite films. Any experience level welcome 👇 www.aswf.io/dev-days/#re... #ASWF #OpenSource #DevDays #VFX
This year's Google Summer of Code includes two ASWF projects within Blender: MaterialX and OpenTimelineIO. Stay tuned for the results! summerofcode.withgoogle.com/programs/2026/organizations/blender-foundation #OpenSource #Blender #GSoC #ASWF #MaterialX #OpenTimelineIO #VFX #Animation"
The Open Source Days 2026 CFP is open 📢 Got something to share on open source in VFX or animation? Submit before May 24 Main program July 19 in LA. Is free and open to everyone! bit.ly/42pJwqD #OpenSourceDays #ASWF #animation
If you've ever wanted to contribute to open source VFX software but didn't know where to start: Dev Days is made for you! Join us on May 14 or September 17 for ASWF Dev Days. Pick a project, get paired with mentors, and make a real contribution in one day 👉 bit.ly/49cSk6U #DevDays #VFX #Animation
Foundry’s recently released Nuke 17.0 compositing toolkit natively supports #MaterialX, further advancing open standards while enabling artists to generate more complex and detailed shaders straight out of Nuke. Read more in this guest post from Foundry on our blog! www.aswf.io/blog/materia...