AUTOMATON WEST

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Official AUTOMATON English account. Bringing video game and internet culture-related news from Japan! Find us at: https://automaton-media.com/en/ Japanese account: @automaton-media.com

Upcoming anime survival horror shooter ANOMALITH is seeing unprecedented popularity outside of Japan. The developers at FuRyu want to know: ・Where did you find out about the game? ・What attracted you to it?

Danganronpa 2x2 devs cite Grand Theft Auto 6 as one of the reasons behind remake's delay “I wouldn’t have time to make the game while playing Grand Theft Auto VI, so it was inevitable that we moved the release time.” automaton-media.com/en/news/dang...

Danganronpa 2x2 devs cite needing time to play GTA 6 as one of the reasons behind remake's delay - AUTOMATON WEST

Danganronpa 2x2 will be releasing in 2027 instead of its original 2026 release window.

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Atelier Ryza “AI chat RPG” announced. Developers promise “no AI-generated artwork” and fair revenue sharing with voice actors https://automaton-media.com/en/news/atelier-ryza-ai-chat-rpg-announced-developers-promise-no-ai-generated-artwork-and-fair-revenue-sharing-with-voice-actors/

Atelier Ryza “AI chat RPG” announced. Developers promise “no AI-generated artwork” and fair revenue sharing with voice actors

SpiralAI has announced RyzaChat: Your Midsummer Dream Story with AI Ryza (unofficial translation), an AI chat RPG based on the Atelier Ryza series. Co-developed alongside Koei Tecmo’s studio Gust, the game is scheduled to launch sometime in August 2026, with pre-registrations open starting today. This news comes following the announcement of Koei Tecmo’s partnership with the domestic AI startup.  RyzaChat is set on Kurken Island, the original world of Atelier Ryza, with progression unfolding solely through interactions with a Ryza-based conversational AI. The first objective will task players with helping Ryza build a boat to leave Kurken Island, which unlocks the world map upon completion. From there, new quests are generated as players advance, with the game promising an essentially unlimited number of personalized quests based on players’ conversations with the AI. The world map follows the original games’ setting, allowing players […]

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After Final Fantasy VII Revelation’s reveal, the trilogy has been "selling extremely well" Director Naoki Hamaguchi talks about: • Responding to player feedback • Growing PC sales • Why a heated fandom is a blessing • The future of physical games automaton-media.com/en/interview...

After Final Fantasy VII Revelation’s reveal, the trilogy has been "selling extremely well." Director Naoki Hamaguchi on player feedback, the blessing of a heated fandom, and physical games  - AUTOMATO...

Interview with Naoki Hamaguchi, director of the Final Fantasy VII Remake trilogy.

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