Kary-Gon Jinn

@avefenix.bsky.social

On my way forging 🔨 Nim-Brana Games Coding, animating, drawing 🖌️ and having fun No future! 🎲 No regrets! 🍣🍱

Thank so much for interacting with this content that helps us so much to reach more people who can be interested in playing our first little game…. We continue programming, drawing and planing new things for you! ✨🌻🎡🎪

Nim-Brana Games@nim-brana.com · 2w ago

What a week! Everyone has worked very hard, we know😊 This Friday Donut is refreshing us whit the power of Ice marble 🧊 Thanks for your support Enjoy your weekend ❣️ #indie #indiegamedev #gamedev #mobile #appstore #playstore #indiegames #games #gaming

Information: This is for 720 games released (see start of thread). So 8.6% hit 100 reviews, which might mean they are doing OK, depending on budget. And 1.4% hit 1000 reviews. Those games are probably successful (or will be in the long term) but it all depends on team size, time taken etc.

Thomas BIDAUX 👁️ 🔜 DICE Europe@icotom.icopartners.com · 4w ago

I was asked for the number of games with 50+ reviews / 100+ reviews / 1,000+ reviews. Here are last week releases for those:

3 different potential reasons to go full-time indie: a) you were part-time and had success and now want to build on that b) you have enough money to risk 1-2 years of work with no guarantee of success c) you have no other option/feel compelled in your soul. Again no guarantees.