Audio Experience Design

@axdimperial.bsky.social

A research team at Dyson School of Design Engineering @imperialcollegeldn.bsky.social, studying the physical and perceptual nature of audio with a focus on sonic interaction and user experience.

The SONICOM Ecosystem is now live for all to explore! This open community platform makes the future of research in spatial hearing & personalised binaural audio more accessible, reusable, and transparent than ever before. Read more about how it works 👉bit.ly/4ub0k0w

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Nils Marggraf-Turley and Lorenzo Picinali at the Royal Society meeting on Vision Augmented Hearing in Manchester 👁️👂 Very interesting meeting on how auditory and visual perception interact, with valuable discussions alongside researchers from academia and industry.

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🚨 New SONICOM Publication Alert! 🚨 Our latest paper relates to the 1st Listener Acoustic Personalisation (LAP) Challenge and officially opens the LAP24 Special Topic in the IEEE Open Journal of Signal Processing, dedicated to the 2024 LAP Challenge 🔊 📖 Read it here: 👉 bit.ly/4nIf4RU

Listener Acoustic Personalisation Challenge - LAP24: Head-Related Transfer Function Upsampling

Head-related transfer functions (HRTFs) often play a crucial role in spatial hearing, immersive audio applications for virtual reality (VR) and augmented reality (AR), and help in improving hearing as...

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Nicola La Magna, PhD student with @Cherish_MSCA, presented his poster on spatial release from masking and listening effort in binaural vs. free-field listening at the International Symposium on Hearing (ISH 2025) in Vienna. Great to see this work shared at an international forum!

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👋 Greetings from the International Congress of Acoustics (ICA) in New Orleans, where our PhD student Nils presented his work on enhancing spatial release from masking through individual head-related transfer function augmentation.

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