Axelsaurus
@axelsaurus.bsky.social
Love illustration, animation, videogames and cinema. This is my personal account. May retweet nsfw.
I was wondering how they'd tweak his design. Turns out he's still cursed. They didn't even grant him the millimeter-of-flesh™. I respect the double down.
Dixie Kong’s Triple Trophies!
Mouse control was dismissed by many as a gimmick, but for games like these it's literally a game changer.
Fire Emblem Fortune's Weave supports mouse controls.
We got to chat with Jonathan Merritt, writer of the Zelda CD-i games! Check out our interview with him as we take a deep dive into how these games came to be.
I feel in a similar way to Xenoblade, another franchise I gravitate towards but I can't seem to grasp
I'm attracted to Fire Emblem designs but I struggle to get into the idea of the gameplay, I might be in the minority but I wish it was an RTS.
I'm attracted to Fire Emblem designs but I struggle to get into the idea of the gameplay, I might be in the minority but I wish it was an RTS.
Why did Nintendo cancel Donkey Kong Racing, yet they never canceled the Donkey Kong Racist? Really makes you think
This is what I want more of. Not games made worse like the Sonic meme, just games made cleverly. Splatoon Raiders doesn't necessarily look "next gen" under scrutiny, but it FEELS so, thanks to the immaculate artstyle, stunning cutscenes and gameplay taking full advantage of the better tech.
Review: Built for Switch 2, Splatoon Raiders Delivers a Safe but Satisfying Tech Upgrade.
Switch 2 is barely over a year old and I'm already at my third Peak Gaming Experience with Splatoon Raiders, after Bananza and Pokopia. I've quite the fresh backlog too already.
As long as 1) they don't replace the originals and 2) don't significantly impact the development of new games, I don't see how they're bad as a concept. They can be badly realised ofc, but that's another issue.
I've just started Raiders and it already feels like a gem, all the games he worked on are great tbh, I'm very hopeful.
Yoshihiko Ito has only been at Nintendo 10 years but I think he has a bright future as a Director: Splatoon 2 + Expansion - Planner/Game Design Splatoon 3 + Expansion - Planner/Game Design Animal Crossing: New Horizons - System Planning Splatoon Raiders - Director
Ngl, I think all BotW Champions are super memorable. They really nailed them. Maybe Daruk is the least interesting one, but he's so charming you can't really forget him.
Revali was truly a real one, wasn't he? Probably the one of the most memorable characters from the Wild era. No notes.
Best possible showcase of human intent: a spiritual successor of a couple of games with a terrible reputation based on their staying memetic power, AND IT'S ACTUALLY GOOD. GenAI users could never.
I'll never stop singing the praises for Arzette. 🫡