BadgerLabs

@badgerlabs.bsky.social

BUILDS, BEATS, BITS & BADGERS: Apps, music, fursuit making, pixel art, tiny games and assorted experiments from the lab. 🦡 https://linktr.ee/badgerlabs

A spritemap I made for my CowVenture game, going with minimal 8x8 2-step walking animations for enemies. Also shows the map tiles and objects the player interacts with. I'm thinking about continuing on a successor game, but haven't found the motivation to continue it so far.

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A little pixel art piece I made for @strypes.bsky.social without him knowing as a little surprise. Bottom row shows my main workflow, going from a clean outline to clusters to details and shading. Color palette stays as minimal as it can be while still providing enough depth.

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I renamed my first suit "Toony Beltaar" while building "Semi-realistic Beltaar" this June and July. This build was quicker and more fun thanks to everything I learned before. Tried new techniques like airbrushing and different materials, built handpaws for both and learned how sewing machines work.

I started building my first mini partial in May 2025. Took me about 2 months, I think. Maaaany mistakes, successes, frustrations, cuts and hot glue burns later it started to take shape. I actually ditched the project 3 times in frustration. But I came back again each time. Here are some impressions.

I'm giving Bluesky a try, hoping it feels less toxic than other social media has felt for me before. I’ll share my music, app dev stuff, fursuit making and whatever else I’m working on. My plan is: No schedule, no trends. If it’s not for me, so be it. So, here’s the starting point, I guess. 🦡