Badger Atack

@badgertracks.bsky.social

Lead Concept Artist & Art Director Making worlds you want to explore in films & games w: badgertracks.net Wrk: Star Wars, Battlefield, Dune, Guardians of the Galaxy, Elite, ETC. Walks/Cycles if possible Oxford. No GenAi https://badgerlinks.carrd.co/

30min sketches. Forever ago, there was a facebook group called spitpaint with a daily theme which I'd try to do at lunch. I dont think I could do this now, I was painting a lot of key art at the time, these were a lovely throw away break from more high fidelity work, a place to try out ideas.

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I think this is probably the first time in two years where I've actively enjoyed making something I'm going to have so much fun doing all the writing for this silly stuff

A faux ad with a picture of a big sphere on eight shock absorbers. A cutaway reveals a padded interior with a car seat, a fire extinguisher, and a piece of luggage. 

Text below says "Safety isn't a fad."

(Two columns of lorem ipsum text)

A stylized logo that says ROKO, and a tagline below that says "Safety, forever."

The most chthonic hulders in Underoak live deep underground where smells are used for navigation, cultural signalling, declaring warnings etc. This guards fill the air with incense showing their allegiance. It's an overwhelming place for first time visitors from the surface. #characterdesign

A sketchbook page showing a strange molerat like creature.

I've been hiring concept artists for years, here's my old thread of general advice, from my experience. I wrote this after reviewing artist's work that had been reading either bad advice or niche advice being given as blanket advice. I hope it's a helpful addition to the mix of things to consider.

Badger Atack@badgertracks.bsky.social · 3y ago

Portfolio advice, from a lead who hires Concept Art (Originally a twitter thread I wrote before the site self imolated) I wrote this after a weekend of portfolio reviews- 1. Like a maths exam, please please show your working. I want to see thumbs options, mid options and of course a final design.