Probably Bad RPG Ideas

@badprobably.bsky.social

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To create a character, you first play a full campaign of a different RPG. Your decisions and actions within that campaign determines your character. For example, if you successfully make a friend, you get some charisma points. By the end, you know what your character for the actual campaign is!

A hidden supernatural setting where the masquerade has fallen because, like, come on! Of course it did! There's supernatural shit everywhere! Every night hundreds of bloodless corpses are found in alleyways with bite marks in their neck! Did you think no-one would notice?!

Werewolves! What, you need more of an idea? They can be protagonists, antagonists, supporting NPCs, questgivers, romance interests! Every role can be filled by a werewolf! Even the GM and players could be werewolves! What more do you need? Werewolves!

Vampire the Masquerade but the PCs aren't vampires. See how long it takes the players to figure out they've had their characters go around killing people and drinking their blood for absolutely no reason beyond their title-based assumptions

Add a sense of intrigue to your game by posting "Yeah, I've got them to all gather in the same place. Don't worry, they think it's for an RPG session. No idea what's really going on." in the group chat and then immediately after going "sorry put that in the wrong chat ignore that."