baldurk

@baldurk.bsky.social

Working on RenderDoc (https://github.com/baldurk/renderdoc) a PC graphics debugger.

bit of a longshot here as I don't think the circles overlap, but can anyone following me (maybe from MS?) put me in touch with an actual human at the outlook/hotmail team? All emails I send there are getting unconditionally bounced and their troubleshooting page doesn't exist anymore.

RenderDoc v1.41 is now available! It adds threaded support for shader debugging, enabling debugging of shaders that use subgroup/wave operations and simulating all threads in a compute group. Full release notes: github.com/baldurk/rend... Binary builds: renderdoc.org/builds

Release Version v1.41 · baldurk/renderdoc

Version v1.41 This release includes new threaded support for the shader debugger on all supported APIs (D3D11, D3D12, Vulkan). More details are found below, and please report any problems encounter...

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