A little bit of gameplay footage from Bat Galaxy. Some new stuff, but also some old stuff. All still in progress.
Bat Galactic
@batgalactic.bsky.social
Game dev. Developing Bat Galaxy, a Star Fox and Panzer Dragoon styled rail shooter with exploration. Steam (soon): https://store.steampowered.com/app/3075430/ Kickstarter (sooner): https://www.kickstarter.com/projects/batgalaxy/bat-galaxy-rails-adventure
Flying into a save station from above. #gamedev #indiegame
As part of my never ending quest to get a demo of my game out, I've been working on another free roaming area for Bat Galaxy.
After waiting years for a new Star Fox, I got impatient and started making my own game. Years later, there's another Star Fox 64 remake and I'm still working on my game
More indie games should have level select screens with little 3D worlds
Showing off a mix of shmup and Star Fox style stuff as I get pretty close to releasing a demo
Haven't posted in a while, but here's a little assortment of clips from Bat Galaxy.
Working on some connections between different zones. This is still rough, but it's coming together. #gamedev
Polishing up a demo level for Bat Galaxy. Need to fix a few things and make some performance adjustments. #gamedev #indiegame
A totem style dude that'll require the player to get close to take them out. #gamedev
Got a big waterfall and I'm definitely going to sneak something good behind it. #gamedev
Doing some work on a segment of the first stage of Bat Galaxy. Needs some polish, but it's getting there.
A little sample of the gameplay I've got going in Bat Galaxy. Punching, targeting shots, barrel rolls, exploration, and more.
You can feed the little critters in Bat Galaxy (because petting them with a spaceship would be too hard). #gamedev
These little dudes can drop decoys to mess with the player's lock on. #gamedev #screenshotsaturday
A little bit of intense action in Bat Galaxy. #gamedev
Working on a bit of a frutiger aero style for this save area. #gamedev #indiegame
Excessively wild area to test some new stuff. Rounds changing colors based on distance, destructible objects on the 3d mini-map (also colored by distance), quick turnarounds, and more. #gamedev #screenshotsaturday
I designed this dude a long time ago but never got around to actually testing him out in-game. Finally sat down for some gamedev this weekend and tested him out.
Back into gamedev after a bit of a hiatus. Working on some patterns that'll require the player to dodge and weave through later in the game.
Bat Galaxy is becoming more of a weird mix of Star Fox and Zelda. Now I've got Zelda-style doors that unlock after clearing a room. #gamedev
So my game is slowly going beyond being just a Star Fox style rail shooter and I'm adding metroidvania-ish and Zelda-ish dungeon style exploration to it. #gamedev
Gradually working towards a demo for the upcoming KS. Working on a waterfall area now. #gamedev
I think this is the first time I was included in one of these. Feels pretty neat
My 3rd starter pack for Video Games and Studios is now full! go.bsky.app/GvqD8bB You can find packs 1 and 2 in the thread. Going to continue making these to help curate indie games and studios making the jump here. If you want to be in Pack 4 leave a reply! #indiegames #indiedev #gamedev
Tweaking this portion of an intro segment a bit. #gamedev
I added a shmup-like feature: destroying an enemy also destroys their shots. #gamedev
More gamedev work today. I intentionally made this area a bit chaotic to show off the shmup style action in Bat Galaxy.