Bee Bussell

@bbussell.com

(She/Her) Indie dev in Appalachia 🏕️🏹🐝 Developer of FireFly https://bbussell.com/firefly

Yesterday was an experiment day to see if I could get FireFly to both run well and play well on my phone, and I think I came up with a control system that really works with the game’s movement!! And, it’s just sooo cool being able to run this on my phone. #indiegames #gamedev #godot

After playing Silksong, I was awe-struck by the use of parallax to create depth and environments that felt alive. It inspired me to apply it to Firefly. What do we think? Cool enough to polish all the old levels like this, or should we focus on building new ones? #gamedev #indiegame #pixelart

Any time I’m bullshitting music for firefly, there’s a part of me that’s terrified I’m just accidentally recreating a Zelda song ive absorbed into my subconscious brain.

When I first experimented with moving platforms, my initial attempt at allowing the player to conserve their velocity functioned by adding the platform's velocity to the player's velocity whenever they jumped... They uh, don't work like this anymore. #gamedev #indiedev #indiegame

Season 2 finale of rings of power has a character looking at the camera and saying “You’re just a Lord of the Rings” But it’s actually awesome.