Florian Dubernard

@beerman74.bsky.social

Real-time VFX Artist | Unreal Engine 5 & Niagara | Houdini | Stylized & Realistic FX 🇧🇪

Hey raiders ! Don’t Shoot ! 😬 Wanted to mix Gameplay, Game Feel and SFX. Here is my take on a stylised flamethrower inspired by the « Fireball » units attack FX ! Big kudos to the Embark Studios teams ! The full breakdown is available here : www.artstation.com/artwork/6L31Ww #rtvfx #ue5 #gdv

UE5 FX Real-Time - Flamethrower, Florian Dubernard

Stylized Flamethrower - Gameplay Implementation : The focus is to manage continuous VFX states (Start/Loop/End) and stream responsiveness in a gameplay context. - Logic: Continuous stream activation ...

artstation.com