😀 "On the impact of the utility in semivalue-based data valuation", with Mélissa Tamine, Patrick Loiseau and Maxime Vono as been accepted to ICLR 2026. Link below
Benjamin Heymann
@benhey.bsky.social
Researcher at Criteo AI lab Game theory, optimisation and AI
My team will present 5 accepted submissions at CONSEQUENCES next week during the RecSys25 conference 😊 😊 😊
Our latest update to Gobs and Gods is live, just in time for #TurnBasedThursdayFest tomorrow. Hope you have fun! store.steampowered.com/news/app/250... #indiegame #turnbasedfest #gobs
Gobs and Gods - Gobs and Gods 1.3: More Mobs and Monsters! - Steam News
We are thrilled to announce the release of the next big update to Gobs and Gods, focusing on enhancing tactical combat and diversifying enemies.
store.steampowered.com
🎉 Super excited: today @sharky6000.bsky.social is presenting our new algorithm Progressive Hiding at #AAMAS2025! It's a learning method for games with imperfect information. 🔗 See his post: bsky.app/profile/shar... Wish I could be there! 😢 1/6
Day #5 and last day 😭 @aamasconf.bsky.social We'll be presenting one more paper called "Learning in Games with Progressive Hiding" by @benhey.bsky.social and myself. Poster @ 10am, talk @ 11:30am. arxiv.org/abs/2409.03875 This is an application of progressive hedging to learning in games: 1/2
Today, Marc @sharky6000.bsky.social his going to present our paper "learning in games with progressive hiding".
Day #5 and last day 😭 @aamasconf.bsky.social We'll be presenting one more paper called "Learning in Games with Progressive Hiding" by @benhey.bsky.social and myself. Poster @ 10am, talk @ 11:30am. arxiv.org/abs/2409.03875 This is an application of progressive hedging to learning in games: 1/2
Day #5 and last day 😭 @aamasconf.bsky.social We'll be presenting one more paper called "Learning in Games with Progressive Hiding" by @benhey.bsky.social and myself. Poster @ 10am, talk @ 11:30am. arxiv.org/abs/2409.03875 This is an application of progressive hedging to learning in games: 1/2
The first, at GAIW at 9:55 is "Adaptive Preference Aggregation" by Benjamin Heymann. This paper proposes a way to adapt a recent urn process algorithm that implements maximal lotteries (by Brandl and @felix-brandt.bsky.social '24) to the setting of user-conditional alignment/recommendation. 2/N
@sanmayd.bsky.social at @aamasconf.bsky.social opening ceremonies asking the important questions. Is it pronounced "Ay-MAS" or "Ah-MAS"? I've always said Ay-MAS but I am already outvoted by both Michael Wellman and Eugene Vorobeychik! 😱😱😱 Discuss!
Join Us for AAMAS 2025 in Detroit! Registration Now Open! We are excited to announce that registration for AAMAS 2025 is now open! Don’t miss out — register today at aamas2025.org/index.php/co.... See you in Detroit! 🚀
Registration – AAMAS 2025 Detroit
aamas2025.org