Ben Silverman

@bensilverman.bsky.social

Games at 🍏, former games journalist and consultant, these opinions aren’t mine

Leif was my colleague at Apple. We’ve been completely devastated by his sudden passing, and I haven’t had the wherewithal to say much about it. This is a wonderful piece about a talented, hardworking, and just totally unique person, and you should read it.

Wes Fenlon@wes.readonlymemo.com · last yr.

I wrote a tribute to Leif Johnson, a former writer for many gaming publications, and my friend, who died last weekend. The world is poorer without him in it.

Anyway this is all to say that the loss of Polygon and Giant Bomb is devastating not only because I know and love people who are suddenly unemployed. It’s devastating because the continuing deterioration of this essential industry function will rob us all of beautiful art we didn’t see coming.

I’m nearing 30 years of professional work in gaming, and I owe it all to my time spent in the trenches of game sites. And so many other do too. Games like Spider-Man and Hades were masterminded by former journos. Countless community managers got their start reviewing RPGs. The Game Awards!

There are a lot of ways into the games industry; for me, it was journalism. Writing reviews, attending events, interviewing devs—it’s a crash course in the business, and one of the few ways in that feels accessible to everyone. It’s gut-wrenching watching this pipeline vanish in real-time.

This is wonderful news! But also I am a bit skeptical that their new owners—who have yet to launch their big F2P shooter—will actually be able to sustain that effort, any other upcoming projects, and a combo website/print mag. That’s…a lot? Hope it all works out!

Game Informer@gameinformer.com · last yr.

Game Informer is back! The entire team is returning and we can't wait to reconnect. Come join us to celebrate the best in games, the people who make games, and the people who play games from all around the world. www.gameinformer.com/letter-from-...