Bezi

@bezi.com

The development assistant for game engines. Code and debug your project with ease. Currently for Unity. Try it out now: https://www.bezi.com/

Performance issues in your Unity scene? Introducing new & improved Profiler capabilities in Bezi. Run a performance overhaul, optimize code, and manage memory usage, so you can hit your target framerate. One and done, so you can dive right back into building. #gamedev #unitydev

Bezi lifehack from a power user who knows ball: >spec out any feature you want to build in your game >run Plan Mode with a POWERFUL model, refine the concept, catch any contingencies (Opus 5) >once your dev tasks are well-scoped, run them with a FAST, CHEAP model (GPT-5.6 Luna) #gamedev #indiedev

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New model drops: Bezi now has Claude Opus 5, GPT-5.6 Sol, and the open model GLM-5.2. Bezi also now runs on GPT-5.6 Luna by default, which our internal evals found to be 3x cheaper than Claude Sonnet 5, while being equally performant. #gamedev

Mockup to functional mobile game UI in Unity, in under 20 minutes. All the manual tedium of anchors, scaling, animator wiring — handed off to Bezi, so you can focus on the judgment calls. #gamedev #gameUI

1 roguelite, 70+ powerups, 2 devs, 7 months. Built with Bezi, Coinsweeper is a roguelite that remakes Minesweeper into a high-stakes gamble. Within weeks of release, one reviewer's at 172 hours of playtime already. #gamedev #indiedev

Announcing Bezi's first MEGA Game Jam. Bezi will be giving away $12,000+ in gamedev resources — GDC passes, iPads, asset packs, Bezi subscriptions — all prizes to nourish your craft. Not one to miss! Mark your calendars: Sept 14 - Sept 29, 2026. Details below 🔽 #gamedev #indiedev #gamejam

If you're building your game with repetitive tasks, it's a skill issue. Introducing Skills in Bezi. Turn the workflows you repeat — prototyping a feature, debugging physics, prepping a build — into a single slash command. #gamedev #indiedev

The best way to train your eye for good game design is to play imperfect games. Game designer James Creavalle (Red Dead Redemption 2, UFC 5) talked to Bezi about how to attune your eye for polish, and why the 6-out-of-10 games can unlock more than the masterpieces. #gamedev #gamedesign #indiedev

Bezi is hiring a Technical Growth Marketing Lead! You’ll be building Bezi’s social growth and reach across all channels. Experience in growth generation at a developer tools or gaming-related company required. #gamedev Link below:

Big one: Bezi now supports MCPs. Your Git history. Your Figma files. Your Blender models. Your Notion docs. Connect all the tools you use to build your game day-to-day, and Bezi can now help you build with them. #gamedev #unitydev

This one's for the multiplayer devs, hunting bugs hiding in the space between the client and the server. We built Workspaces in Bezi to perfectly bridge that space. One Workspace for your Unity client, your game server, and your shared assembly, seamlessly connected. #gamedev #unitydev

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"This might be the last ever GDC." Bezi met up with gamedev Jason Weimann at GDC this year, and he wasn't optimistic about the future of the conference... Is GDC falling off? #GDC2026 #gamedev

Your support emails are not like our support emails. 💅 Real emails we get from gamedevs who had to let us know what we already suspected — Bezi is indeed cooking. #gamedev #indiedev

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Introducing Workspaces in Bezi, a homebase for all your projects. Design your space however you build best. Connect multiple Unity projects for cross-project support, plug in local folders for out-of-engine context, and invite your collaborators to build together. #gamedev #unitydev

What goes into building an open-world game like Red Dead Redemption 2? Bezi talked with game designer James Creavalle on what it was like making game content for RDR2, and how he solved the design challenges of enabling a wild range of unexpected playstyles. #RDR2 #gamedev #gamedesign

80 LEVEL just featured Lost Arcade, an indie studio that used Bezi to build their debut game Voodoo Fishin’! As a small team of 3, Lost Arcade first picked up Bezi to experiment with more efficient tools. This week, their game has hit 100+ reviews in just 2 days of release. #indiedev #gamedev

Indie game studio Lost Arcade isn’t afraid to challenge players. In their gorgeous debut Voodoo Fishin’, our favorite trio brings hyper-realistic fishing mechanics to a kooky, horror co-op. Today's the day. Voodoo Fishin' is officially out on Steam. Link below: #indiedev #indiegames

What conditions enable the making of good games? How can small teams with limited bandwidth gain their edge? At GDC, Bezi's very own Julian Park gave his take, and made the case for optimism for the quality ceiling of tomorrow's games. Check out his talk below ⬇️ #indiedev #gamedev

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Bezi just learned to see. With visual knowledge of your Unity project, Bezi can now spot visual bugs at runtime, iterate on UI and shaders, and verify every step of its work without you needing to describe every detail. Live today for all Bezi users. #gamedev #unitydev

Everyone at #GDC2026 is talking about the role of AI in gamedev, and big surprise, most people are getting it wrong. There is an ideal way of how AI should be used to further the human art of game development. #gamedev #indiedev

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